基于社区的交通系统的分散博弈论管理

IF 2.1 Q3 COMPUTER SCIENCE, INFORMATION SYSTEMS IET Smart Cities Pub Date : 2020-10-22 DOI:10.1049/iet-smc.2020.0046
Mohammed Bin Hariz, Dhaou Said, Hussein T. Mouftah
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引用次数: 1

摘要

交通系统需要创新的方案和应用程序,以方便在城市中根据公民的限制进行用户友好、轻松、愉快和方便的出行。在这项研究中,作者提出了一个基于去中心化架构的社区交通系统博弈论模型。该方案涉及多种交通形式,允许用户成为活跃的生产消费者,可以使用公共和私人形式在城市中旅行,也可以决定旅行成本。作者提出了一种去中心化博弈论交通算法来管理乘客需求、公共巴士利益、拼车和自行车约束。仿真结果证明了该方案的有效性。与[1]中的多模式双动态方法相比,分散博弈论运输模型的有效性显得更加明显,因为它给出了更好的优化结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

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Decentralised game-theoretic management for a community-based transportation system

The transportation system needs innovative schemes and applications to facilitate mobility in the cities that is user-friendly, easy, enjoyable and convenient according to citizens' constraints. In this study, the authors propose a decentralised architecture-based game-theoretic model for a community-based transportation system. This scheme, which involves multi-transportation forms, allows the user to be an active prosumer who can travel in the city using public and private forms and also make decisions about the trip cost. The authors propose a decentralised game-theoretic transportation algorithm to manage passenger needs, public bus interests, car ride-sharing and bicycle constraints. The simulations prove the effectiveness of the proposed scheme. The effectiveness of the decentralised game-theoretic transportation model appears more clearly when compared with the multi-mode double dynamic approach in [1], as it gives much better optimisation results.

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来源期刊
IET Smart Cities
IET Smart Cities Social Sciences-Urban Studies
CiteScore
7.70
自引率
3.20%
发文量
25
审稿时长
21 weeks
期刊最新文献
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