艺术玩具是泗水市吸引全球公众的工具

IF 0.9 0 HUMANITIES, MULTIDISCIPLINARY Creative Industries Journal Pub Date : 2021-04-22 DOI:10.1080/17510694.2021.1912536
A. P. Kuntjara
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引用次数: 1

摘要

抽象艺术玩具,通常被称为设计师玩具,是混合和风格化角色的三维形象,通常是限量复制和定制的,并在细分的爱好者和收藏家之间出售。然而,在这个细分市场中,基于城市符号的艺术玩具角色设计仍是一个未被探索的领域。印度尼西亚泗水市的会徽就是这样,它已经有了鲨鱼和鳄鱼的标志性形象(Suro和Boyo)。随着泗水不断关注其形象,基于城市符号的艺术玩具被证明是吸引公众进入城市的潜在平台和资产。如果与旅游活动、许可、品牌和各种营销传播媒体相结合,它将成为当地和全球城市公共外交的潜在资源和知识产权。本文追溯和传达了设计过程,并探讨了基于泗水城市标志设计和推广一个名为Subo的艺术玩具平台角色的可能性和关注点。
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Art toy as a tool for engaging the global public on the city of Surabaya
Abstract Art toys, often called designer toys, are three-dimensional figures of hybrid and stylised characters that are reproduced and commonly customised in limited quantities and sold among segmented hobbyists and collectors. Within this niche, however, there is an unexplored territory of art toy character design that is based on a city’s symbols. Such is the case with the city emblem of Surabaya, Indonesia, which already has the iconic images of a shark and a crocodile (Suro and Boyo). As Surabaya continuously focuses on its image, art toys based on the city’s symbols prove to be a potential platform and asset for engaging the public towards the city. If aligned and integrated well with tourism activities, licensing, branding, and various marketing communication media, it is a prospective resource and intellectual property for the city’s public diplomacy in local and global settings. This article traces and conveys the design process and investigates the possibilities and concerns of designing and promoting an art toy platform character named Subo, based on Surabaya’s city symbol.
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来源期刊
Creative Industries Journal
Creative Industries Journal Arts and Humanities-Visual Arts and Performing Arts
CiteScore
2.40
自引率
27.30%
发文量
30
期刊介绍: The scope of the Creative Industries Journal is global, primarily aimed at those studying and practicing activities which have their origin in individual creativity, skill and talent, and which have a potential for wealth creation. These activities primarily take place in advertising, architecture, the art and antiques market, crafts, design, fashion, film, interactive leisure software, music, the performing arts, publishing, television and radio.
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