你会跳舞吗?基于NAO机器人的儿童机器人互动与情绪反应研究

IF 2.4 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Multimodal Technologies and Interaction Pub Date : 2023-08-30 DOI:10.3390/mti7090085
V. Podpečan
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引用次数: 0

摘要

这项回顾性研究介绍并总结了我们在使用NAO人形机器人普及机器人、工程和人工智能(STEM)方面的长期努力。保守估计,在8年的时间里,我们至少参与了几千名参与者:大约70%是学龄前儿童,15%是小学生,15%是青少年和成年人。我们描述了几个专门为这项任务开发的机器人应用程序,并评估了它们在受控研究环境之外的定性表现,以满足各种人口统计数据,包括那些有特殊需求的人(ASD, ADHD)。介绍了五组应用:(1)运动发展活动和游戏,(2)儿童游戏,(3)戏剧表演,(4)人工智能应用,(5)数据收集应用。根据我们的经验,我们考虑和评估了不同的人机交互案例,并讨论了它们的弱点和潜在的改进。我们研究了观众在面对具有智能行为(如会话智能和情感识别)的类人机器人时的反应。我们考虑了机器人外表的重要性,跨年龄组人机互动的情感动态,非语言线索的相关性,并分析了学龄前儿童在与NAO机器人互动之前和之后绘制的图画。
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Can You Dance? A Study of Child–Robot Interaction and Emotional Response Using the NAO Robot
This retrospective study presents and summarizes our long-term efforts in the popularization of robotics, engineering, and artificial intelligence (STEM) using the NAO humanoid robot. By a conservative estimate, over a span of 8 years, we engaged at least a couple of thousand participants: approximately 70% were preschool children, 15% were elementary school students, and 15% were teenagers and adults. We describe several robot applications that were developed specifically for this task and assess their qualitative performance outside a controlled research setting, catering to various demographics, including those with special needs (ASD, ADHD). Five groups of applications are presented: (1) motor development activities and games, (2) children’s games, (3) theatrical performances, (4) artificial intelligence applications, and (5) data harvesting applications. Different cases of human–robot interactions are considered and evaluated according to our experience, and we discuss their weak points and potential improvements. We examine the response of the audience when confronted with a humanoid robot featuring intelligent behavior, such as conversational intelligence and emotion recognition. We consider the importance of the robot’s physical appearance, the emotional dynamics of human–robot engagement across age groups, the relevance of non-verbal cues, and analyze drawings crafted by preschool children both before and after their interaction with the NAO robot.
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来源期刊
Multimodal Technologies and Interaction
Multimodal Technologies and Interaction Computer Science-Computer Science Applications
CiteScore
4.90
自引率
8.00%
发文量
94
审稿时长
4 weeks
期刊最新文献
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