基于L-GCNN分类器的I-Devices智能清真寺仿真改进

J. Fadila, M. Hariyadi, Ajib Hanani, Johan Ericka W.P., Okta Aziz
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引用次数: 0

摘要

I-Device(智能设备)是本世纪初以来发展最快的设备之一。它的一些主要问题是准确性和性能。本研究旨在改善这些设备的性能。我们使用I-Devices的模拟应用程序进行实验。基于对数学习的广义分类器神经网络(L-GCNN)分类结果建立仿真模型。输出是将在智能清真寺系统上实施的模拟。作为一种分类器方法,L-GCNN本身是对GCNN的一种改进方法,提高了处理速度,具有较高的准确率。此方法将在给定参数满足设备条件时采取作用采取行动。为了简化对仿真模型的理解,我们使用一个游戏应用程序在一个代表清真寺真实情况的环境中为我们的项目制作了一个交互式仿真。研究结果表明,该装置能够准确地自行做出决策。此外,与其他模型相比,使用LGCNN模型可以减少处理迭代。实验结果表明,LGCNN在准确率、精密度、召回率和f1上的平均值为90%。关键词:自动化,分类器,L-GCNN,神经网络,决策。
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Improvement on I-Devices Using L-GCNN Classifier for Smart Mosque Simulation
Abstract I-Device (Intelligent Devices) is one of the fastest growing devices since the beginning of this decade. Some of its major problems are accuracy and performance. This study aims to present an improvement in the performance of those devices. We used a simulation application for I-Devices to conduct the experiment. The simulation was built based on classifying results using Logarithmic learning for Generalized Classifier Neural Networks (L-GCNN). The output was a simulation that will be implemented on a smart mosque system. L-GCNN itself was a modification method of GCNN to improve the processing speed and have high accuracy as a classifier method. This method will take a role when the given parameters meet the conditions of the devices to take an action. To simplify the understanding of the simulation models, we used a game application to make an interactive simulation for our project in an environment that represents the real-world condition of the mosque. The result of this study shows that the devices could make a decision by themselves accurately. Additionally, using LGCNN models, we could reduce the processing iteration compared to other models. The experiment results show that LGCNN has an average value of 90% in accuracy, precision, recall, and f1. Keywords: Automation, Classifier, L-GCNN, Neural Network, Decision.
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来源期刊
International Journal of Advances in Soft Computing and its Applications
International Journal of Advances in Soft Computing and its Applications Computer Science-Computer Science Applications
CiteScore
3.30
自引率
0.00%
发文量
31
期刊介绍: The aim of this journal is to provide a lively forum for the communication of original research papers and timely review articles on Advances in Soft Computing and Its Applications. IJASCA will publish only articles of the highest quality. Submissions will be evaluated on their originality and significance. IJASCA invites submissions in all areas of Soft Computing and Its Applications. The scope of the journal includes, but is not limited to: √ Soft Computing Fundamental and Optimization √ Soft Computing for Big Data Era √ GPU Computing for Machine Learning √ Soft Computing Modeling for Perception and Spiritual Intelligence √ Soft Computing and Agents Technology √ Soft Computing in Computer Graphics √ Soft Computing and Pattern Recognition √ Soft Computing in Biomimetic Pattern Recognition √ Data mining for Social Network Data √ Spatial Data Mining & Information Retrieval √ Intelligent Software Agent Systems and Architectures √ Advanced Soft Computing and Multi-Objective Evolutionary Computation √ Perception-Based Intelligent Decision Systems √ Spiritual-Based Intelligent Systems √ Soft Computing in Industry ApplicationsOther issues related to the Advances of Soft Computing in various applications.
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