Diego Armando Bautista Díaz, Zaily del Pilar García Gutiérrez, Eurias Casas Casallas, Jhonny Gómez Amaya, Bladimir Alexander Gutiérrez Castro
{"title":"学习环境中的ludomatics:哥伦比亚冲突后的农村教育","authors":"Diego Armando Bautista Díaz, Zaily del Pilar García Gutiérrez, Eurias Casas Casallas, Jhonny Gómez Amaya, Bladimir Alexander Gutiérrez Castro","doi":"10.5294/EDU.2019.22.3.2","DOIUrl":null,"url":null,"abstract":"Ludomatica en ambientes de aprendizaje: educacion rural en el posconflicto colombiano Ludomatica em ambientes de aprendizagem: educacao rural no pos-conflito colombiano This article proposes a pedagogical strategy for promoting media education, using games and technology mediation, in order to resignify the Colombian armed conflict and involve the educational community. The pedagogical process was conducted within the methodological framework of participatory action, at two public schools and their rural extensions in the Gualiva region in Nimaima, Cundinamarca (Colombia). The intervention lasted two years and began by characterizing the community’s physical resources and technological knowledge as a basis for formulating a pedagogical strategy for media literacy. A virtual learning environment (VLE) and a mobile application (APP) were also developed and validated. It was identified that the implementation of educational strategies mediated by information and communication technologies (ICT) reduces digital gaps, improves communication processes, and reshapes territorial dynamics. Para citar este articulo / To reference this article / Para citar este artigo Bautista, D. A. , Garcia, Z. P. , Casas, E. , Gomez, J. y Gutierrez, B. A. (2019). Ludomatica en ambientes de aprendizaje: educacion rural en el posconflicto colombiano. Educacion y Educadores, 22 (3), 359-376. DOI: https://doi.org/10.5294/edu.2019.22.3.2 Recibido: 02/04/2019 Aprobado: 12/11/2019","PeriodicalId":30345,"journal":{"name":"Educacion y Educadores","volume":"22 1","pages":"359-376"},"PeriodicalIF":0.0000,"publicationDate":"2019-12-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Ludomática en ambientes de aprendizaje: educación rural en el posconflicto colombiano\",\"authors\":\"Diego Armando Bautista Díaz, Zaily del Pilar García Gutiérrez, Eurias Casas Casallas, Jhonny Gómez Amaya, Bladimir Alexander Gutiérrez Castro\",\"doi\":\"10.5294/EDU.2019.22.3.2\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Ludomatica en ambientes de aprendizaje: educacion rural en el posconflicto colombiano Ludomatica em ambientes de aprendizagem: educacao rural no pos-conflito colombiano This article proposes a pedagogical strategy for promoting media education, using games and technology mediation, in order to resignify the Colombian armed conflict and involve the educational community. The pedagogical process was conducted within the methodological framework of participatory action, at two public schools and their rural extensions in the Gualiva region in Nimaima, Cundinamarca (Colombia). The intervention lasted two years and began by characterizing the community’s physical resources and technological knowledge as a basis for formulating a pedagogical strategy for media literacy. A virtual learning environment (VLE) and a mobile application (APP) were also developed and validated. It was identified that the implementation of educational strategies mediated by information and communication technologies (ICT) reduces digital gaps, improves communication processes, and reshapes territorial dynamics. Para citar este articulo / To reference this article / Para citar este artigo Bautista, D. A. , Garcia, Z. P. , Casas, E. , Gomez, J. y Gutierrez, B. A. (2019). Ludomatica en ambientes de aprendizaje: educacion rural en el posconflicto colombiano. Educacion y Educadores, 22 (3), 359-376. DOI: https://doi.org/10.5294/edu.2019.22.3.2 Recibido: 02/04/2019 Aprobado: 12/11/2019\",\"PeriodicalId\":30345,\"journal\":{\"name\":\"Educacion y Educadores\",\"volume\":\"22 1\",\"pages\":\"359-376\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-12-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Educacion y Educadores\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.5294/EDU.2019.22.3.2\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Educacion y Educadores","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5294/EDU.2019.22.3.2","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
摘要
本文提出了一种促进媒体教育的教学策略,利用游戏和技术调解,以缓解哥伦比亚的武装冲突,并让教育界参与进来。教学过程是在参与行动的方法框架内进行的,在昆迪马拉卡(哥伦比亚)尼米马瓜利瓦地区的两所公立学校及其农村扩展区进行。这项干预持续了两年,开始时将社区的物质资源和技术知识作为制定媒介素养教学战略的基础。开发并验证了虚拟学习环境(VLE)和移动应用程序(APP)。研究发现,以信息和通信技术(ICT)为媒介的教育战略的实施减少了数字差距,改善了沟通过程,重塑了地域动态。Para citar este articulo /引用本文/ Para citar este artigo Bautista, D. A., Garcia, Z. P., Casas, E., Gomez, J. y Gutierrez, b.a.(2019)。教育与教育环境:冲突后哥伦比亚的农村教育。教育与教育者,22(3),359-376。DOI: https://doi.org/10.5294/edu.2019.22.3.2 Recibido: 02/04/2019 approbado: 12/11/2019
Ludomática en ambientes de aprendizaje: educación rural en el posconflicto colombiano
Ludomatica en ambientes de aprendizaje: educacion rural en el posconflicto colombiano Ludomatica em ambientes de aprendizagem: educacao rural no pos-conflito colombiano This article proposes a pedagogical strategy for promoting media education, using games and technology mediation, in order to resignify the Colombian armed conflict and involve the educational community. The pedagogical process was conducted within the methodological framework of participatory action, at two public schools and their rural extensions in the Gualiva region in Nimaima, Cundinamarca (Colombia). The intervention lasted two years and began by characterizing the community’s physical resources and technological knowledge as a basis for formulating a pedagogical strategy for media literacy. A virtual learning environment (VLE) and a mobile application (APP) were also developed and validated. It was identified that the implementation of educational strategies mediated by information and communication technologies (ICT) reduces digital gaps, improves communication processes, and reshapes territorial dynamics. Para citar este articulo / To reference this article / Para citar este artigo Bautista, D. A. , Garcia, Z. P. , Casas, E. , Gomez, J. y Gutierrez, B. A. (2019). Ludomatica en ambientes de aprendizaje: educacion rural en el posconflicto colombiano. Educacion y Educadores, 22 (3), 359-376. DOI: https://doi.org/10.5294/edu.2019.22.3.2 Recibido: 02/04/2019 Aprobado: 12/11/2019