{"title":"沃尔特•天","authors":"B. Banasik","doi":"10.1558/firn.40558","DOIUrl":null,"url":null,"abstract":"This article examines the life of Walter Day, a key figure in the history of competitive video gaming and whose involvement in this industry has been connected to his own spiritual beliefs and directions. Here, the influence of Day, the former owner of Twin Galaxies and creator of the first International Scoreboard, will be presented by examining the history of his life. A pivotal religious experience of Day, while under the influence of LSD in the 1960s, will be shown to have directly informed his decision to join the Eastern influenced new religious movement of Transcendental Meditation under the stewardship of Maharishi Mahesh Yogi which gave him the tools and direction that would be essential for his video gaming career. The training that the Maharishi would provide to Day will be explored and shown to have informed his understanding of religious experiences, or flow states, and how this could manifest with a player of a classic video game at an arcade. This understanding will be shown to have interested Day enough not only to endeavour to be the first video game pilgrim, but for him to continue a lifelong pilgrimage of recording and sharing oral history of players who reach their full potential.","PeriodicalId":41468,"journal":{"name":"Fieldwork in Religion","volume":"14 1","pages":"160-180"},"PeriodicalIF":0.4000,"publicationDate":"2020-03-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Walter Day\",\"authors\":\"B. Banasik\",\"doi\":\"10.1558/firn.40558\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This article examines the life of Walter Day, a key figure in the history of competitive video gaming and whose involvement in this industry has been connected to his own spiritual beliefs and directions. Here, the influence of Day, the former owner of Twin Galaxies and creator of the first International Scoreboard, will be presented by examining the history of his life. A pivotal religious experience of Day, while under the influence of LSD in the 1960s, will be shown to have directly informed his decision to join the Eastern influenced new religious movement of Transcendental Meditation under the stewardship of Maharishi Mahesh Yogi which gave him the tools and direction that would be essential for his video gaming career. The training that the Maharishi would provide to Day will be explored and shown to have informed his understanding of religious experiences, or flow states, and how this could manifest with a player of a classic video game at an arcade. This understanding will be shown to have interested Day enough not only to endeavour to be the first video game pilgrim, but for him to continue a lifelong pilgrimage of recording and sharing oral history of players who reach their full potential.\",\"PeriodicalId\":41468,\"journal\":{\"name\":\"Fieldwork in Religion\",\"volume\":\"14 1\",\"pages\":\"160-180\"},\"PeriodicalIF\":0.4000,\"publicationDate\":\"2020-03-31\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Fieldwork in Religion\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1558/firn.40558\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"0\",\"JCRName\":\"RELIGION\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Fieldwork in Religion","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1558/firn.40558","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"RELIGION","Score":null,"Total":0}
This article examines the life of Walter Day, a key figure in the history of competitive video gaming and whose involvement in this industry has been connected to his own spiritual beliefs and directions. Here, the influence of Day, the former owner of Twin Galaxies and creator of the first International Scoreboard, will be presented by examining the history of his life. A pivotal religious experience of Day, while under the influence of LSD in the 1960s, will be shown to have directly informed his decision to join the Eastern influenced new religious movement of Transcendental Meditation under the stewardship of Maharishi Mahesh Yogi which gave him the tools and direction that would be essential for his video gaming career. The training that the Maharishi would provide to Day will be explored and shown to have informed his understanding of religious experiences, or flow states, and how this could manifest with a player of a classic video game at an arcade. This understanding will be shown to have interested Day enough not only to endeavour to be the first video game pilgrim, but for him to continue a lifelong pilgrimage of recording and sharing oral history of players who reach their full potential.
期刊介绍:
Fieldwork in Religion (FIR) is a peer reviewed, interdisciplinary journal seeking engagement between scholars carrying out empirical research in religion. It will consider articles from established scholars and research students. The purpose of Fieldwork in Religion is to promote critical investigation into all aspects of the empirical study of contemporary religion. The journal is interdisciplinary in that it is not limited to the fields of anthropology and ethnography. Fieldwork in Religion seeks to promote empirical study of religion in all disciplines: religious studies, anthropology, ethnography, sociology, psychology, folklore, or cultural studies. A further important aim of Fieldwork in Religion is to encourage the discussion of methodology in fieldwork either through discrete articles on issues of methodology or by publishing fieldwork case studies that include methodological challenges and the impact of methodology on the results of empirical research.