作为(解除)魔法的技术。AlphaGo与人工智能的意义创造

IF 1.4 1区 社会学 Q2 SOCIOLOGY Cultural Sociology Pub Date : 2022-12-05 DOI:10.1177/17499755221138720
Werner Binder
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引用次数: 3

摘要

人工智能作为一种社会现象,不仅是技术层面的,也是文化层面的。本文通过运用和提炼文化社会学叙事分析,探讨了AlphaGo案例中人工智能的意义建构。在史密斯的结构类型模型的基础上,我提出了一个扩展的叙事类型模型,在涂尔干区分纯粹和不纯粹神圣的理论基础上增加了一个纵轴,以解释乌托邦和反乌托邦人工智能叙事之间的经验分歧。虽然在社会学中流行的人工智能批判方法倾向于提供祛魅的叙事,但我的文化社会学方法允许构建元叙事,它不仅能够捕捉迷人和祛魅,而且能够将净化和非真实化作为伴随新技术出现和巩固的经验过程。这种方法以AlphaGo的案例研究为例,AlphaGo是一个利用机器学习和神经网络的围棋程序,在2016年击败一位人类特级大师后,获得了全球知名度和文化意义。本文利用公开的在线数据,调查了围绕AlphaGo的话语,通过讲故事和类型来关注其文化建构。我不仅展示了角色和事件是如何被不同的故事所吸引的,而这些故事又被嵌入到关于技术进步和人工智能的更广泛的叙事中,还解释了游戏中的表演、观众的期望和集体表达是如何推动主故事情节的发展的。本文论证了人工智能文化社会学的可行性,以及我的叙事类型扩展模型的有用性,该模型不仅适用于人工智能话语,也适用于其他领域。
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Technology as (Dis-)Enchantment. AlphaGo and the Meaning-Making of Artificial Intelligence
As a social phenomenon, artificial intelligence (AI) is not just technically but also culturally constructed. This article investigates the meaning-making of AI in the case of AlphaGo by employing and refining cultural sociological narrative analysis. Building on Smith’s structural model of genre, whose horizontal axis reflects varying degrees of (dis-)enchantment, I propose an extended model of narrative genre, adding a vertical axis on the theoretical basis of Durkheim’s distinction between pure and impure sacred, to account for the empirical bifurcation between utopian and dystopian AI narratives. While critical approaches to AI, prevalent in sociology, tend to offer disenchanted narratives, my cultural sociological approach allows for the construction of a meta-narrative, which is able to capture not only enchantment as well as disenchantment but also purification and impurification as empirical processes that accompany the emergence and consolidation of new technologies. This approach is exemplified by a case study of AlphaGo, a Go-playing program utilizing machine learning and neural networks, which gained global prominence and cultural significance after beating a human grandmaster in 2016. Drawing on publicly available online data, this article investigates the discourses surrounding AlphaGo, focusing on its cultural construction through storytelling and genre. I not only show how characters and events were emplotted in different stories, which were in turn embedded in broader narratives about technological progress and AI, but also explain how the development of the main storyline was driven by in-game performances, audience expectations and collective representations. The article demonstrates the feasibility of a cultural sociology of AI and the usefulness of my extended model of narrative genre, which is not only applicable to AI discourses but other domains as well.
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来源期刊
Cultural Sociology
Cultural Sociology SOCIOLOGY-
CiteScore
3.30
自引率
10.50%
发文量
36
期刊介绍: Cultural Sociology publishes empirically oriented, theoretically sophisticated, methodologically rigorous papers, which explore from a broad set of sociological perspectives a diverse range of socio-cultural forces, phenomena, institutions and contexts. The objective of Cultural Sociology is to publish original articles which advance the field of cultural sociology and the sociology of culture. The journal seeks to consolidate, develop and promote the arena of sociological understandings of culture, and is intended to be pivotal in defining both what this arena is like currently and what it could become in the future. Cultural Sociology will publish innovative, sociologically-informed work concerned with cultural processes and artefacts, broadly defined.
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