LIRKIS全球协作虚拟环境:现状与利用前景

IF 1.1 Q3 COMPUTER SCIENCE, THEORY & METHODS Open Computer Science Pub Date : 2020-12-17 DOI:10.1515/comp-2020-0124
M. Hudák, Š. Korečko, B. Sobota
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引用次数: 2

摘要

摘要网络技术领域的最新进展,包括对虚拟现实硬件的日益支持,已经允许共享虚拟环境,只需在浏览器中输入URL即可访问。提供这种共享虚拟现实的一个当代解决方案是LIRKIS全球协作虚拟环境(LIRKIS G-CVE)。它是一个基于网络的软件系统,建立在a-Frame和Networked Aframe框架之上。本文介绍了LIRKIS G-CVE,并介绍了它的两个原始组件。第一个是智能客户端接口,它将智能手机和平板电脑等智能设备变成输入设备。通过一系列实验证明了该组件相对于标准用户输入方式的优势。第二个组件是增强型客户端访问层,它提供对共享虚拟环境的客户端的位置和方向的访问。该层还存储连接的客户端的历史记录,并提供对客户端的有限控制。本文还概述了一项正在进行的实验,旨在评估LIRKIS G-CVE在虚拟样机测试领域的性能。
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LIRKIS Global Collaborative Virtual Environments: Current State and Utilization Perspective
Abstract Recent advances in the field of web technologies, including the increasing support of virtual reality hardware, have allowed for shared virtual environments, reachable by just entering a URL in a browser. One contemporary solution that provides such a shared virtual reality is LIRKIS Global Collaborative Virtual Environments (LIRKIS G-CVE). It is a web-based software system, built on top of the A-Frame and Networked-Aframe frameworks. This paper describes LIRKIS G-CVE and introduces its two original components. The first one is the Smart-Client Interface, which turns smart devices, such as smartphones and tablets, into input devices. The advantage of this component over the standard way of user input is demonstrated by a series of experiments. The second component is the Enhanced Client Access layer, which provides access to positions and orientations of clients that share a virtual environment. The layer also stores a history of connected clients and provides limited control over the clients. The paper also outlines an ongoing experiment aimed at an evaluation of LIRKIS G-CVE in the area of virtual prototype testing.
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来源期刊
Open Computer Science
Open Computer Science COMPUTER SCIENCE, THEORY & METHODS-
CiteScore
4.00
自引率
0.00%
发文量
24
审稿时长
25 weeks
期刊最新文献
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