体验式设计环境下的游客互动——以多媒体画廊为例

IF 0.4 0 HUMANITIES, MULTIDISCIPLINARY Wacana Seni-Journal of Art Discourse Pub Date : 2022-10-07 DOI:10.21315/ws2022.21.5
Elyna Amir Sharji, Lim Yan Peng, Peter Charles Woods, Rose Linda Zainal Abidin
{"title":"体验式设计环境下的游客互动——以多媒体画廊为例","authors":"Elyna Amir Sharji, Lim Yan Peng, Peter Charles Woods, Rose Linda Zainal Abidin","doi":"10.21315/ws2022.21.5","DOIUrl":null,"url":null,"abstract":"Currently, there has been a shift in the built environment in creating engaging exhibition spaces such as museums and galleries. This is a challenge nowadays as the creation of digital exhibition spaces depend largely on technological content and devices. Issues arise where visitors may not perceive the intended environment. It is seen that this sense of change needs further study on visitors’ perception and behaviour as users of the space. Experiential design deals with human interaction with the built environment. The objective of this study is to observe how visitors’ behaviour and interaction are influenced by the experiential design concept. A case study is conducted at a local gallery with selected visitor profile of young adults and adults with art and design background. The investigation is done based on the case study guideline, mapping out setting, and timing and tracking observation method to gauge visitors’ perception and action in a multimedia gallery. Eighty visitors were observed throughout the three-day exhibition from 9:00 a.m. to 5:00 p.m. Data collected answers the research question: how does the experiential design concept influence visitors’ behaviour and interaction in a multimedia gallery? The findings are beneficial to understand gallery visitors’ needs in achieving fulfilling interactive and engaging experience. From the observation done, it is identified that multimedia galleries incorporated with experiential design elements build meaningful experiences through the five senses, promotes a sense of place and well-being as well as the allowance for visitors to be more confident in approaching tools and devices that are unfamiliar to them. Curators, designers and artists will gain from this research in designing better interactive environment. The research limitation is the visitor age group which is the young adults and adults’ age group, as well as the single case study done.","PeriodicalId":40376,"journal":{"name":"Wacana Seni-Journal of Art Discourse","volume":null,"pages":null},"PeriodicalIF":0.4000,"publicationDate":"2022-10-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Visitors’ Interaction in an Experiential Designed Environment: A Case Study of a Multimedia Gallery\",\"authors\":\"Elyna Amir Sharji, Lim Yan Peng, Peter Charles Woods, Rose Linda Zainal Abidin\",\"doi\":\"10.21315/ws2022.21.5\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Currently, there has been a shift in the built environment in creating engaging exhibition spaces such as museums and galleries. This is a challenge nowadays as the creation of digital exhibition spaces depend largely on technological content and devices. Issues arise where visitors may not perceive the intended environment. It is seen that this sense of change needs further study on visitors’ perception and behaviour as users of the space. Experiential design deals with human interaction with the built environment. The objective of this study is to observe how visitors’ behaviour and interaction are influenced by the experiential design concept. A case study is conducted at a local gallery with selected visitor profile of young adults and adults with art and design background. The investigation is done based on the case study guideline, mapping out setting, and timing and tracking observation method to gauge visitors’ perception and action in a multimedia gallery. Eighty visitors were observed throughout the three-day exhibition from 9:00 a.m. to 5:00 p.m. Data collected answers the research question: how does the experiential design concept influence visitors’ behaviour and interaction in a multimedia gallery? The findings are beneficial to understand gallery visitors’ needs in achieving fulfilling interactive and engaging experience. From the observation done, it is identified that multimedia galleries incorporated with experiential design elements build meaningful experiences through the five senses, promotes a sense of place and well-being as well as the allowance for visitors to be more confident in approaching tools and devices that are unfamiliar to them. Curators, designers and artists will gain from this research in designing better interactive environment. The research limitation is the visitor age group which is the young adults and adults’ age group, as well as the single case study done.\",\"PeriodicalId\":40376,\"journal\":{\"name\":\"Wacana Seni-Journal of Art Discourse\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.4000,\"publicationDate\":\"2022-10-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Wacana Seni-Journal of Art Discourse\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.21315/ws2022.21.5\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"0\",\"JCRName\":\"HUMANITIES, MULTIDISCIPLINARY\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Wacana Seni-Journal of Art Discourse","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.21315/ws2022.21.5","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"HUMANITIES, MULTIDISCIPLINARY","Score":null,"Total":0}
引用次数: 0

摘要

目前,在创建博物馆和画廊等引人入胜的展览空间方面,建筑环境发生了变化。如今,这是一个挑战,因为数字展览空间的创建在很大程度上取决于技术内容和设备。当游客可能无法感知预期环境时,就会出现问题。可以看出,这种变化感需要进一步研究游客作为空间使用者的感知和行为。体验式设计涉及人类与建筑环境的互动。本研究的目的是观察游客的行为和互动如何受到体验设计概念的影响。在当地一家画廊进行了一项案例研究,选定了年轻人和有艺术和设计背景的成年人的游客档案。这项调查是根据案例研究指南、制图设置、时间和跟踪观察方法进行的,以衡量访问者在多媒体画廊中的感知和行动。在为期三天的展览中,从上午9点到下午5点,共观察了80名参观者。收集的数据回答了研究问题:体验式设计概念如何影响参观者在多媒体画廊中的行为和互动?研究结果有助于了解画廊游客在实现互动和引人入胜的体验方面的需求。从观察中可以发现,融入体验式设计元素的多媒体画廊通过五种感官构建了有意义的体验,促进了场所感和幸福感,并让游客在接近他们不熟悉的工具和设备时更有信心。策展人、设计师和艺术家将从这项研究中获得更好的互动环境设计。研究的局限性在于访客年龄组,即年轻人和成年人年龄组,以及所做的单一案例研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Visitors’ Interaction in an Experiential Designed Environment: A Case Study of a Multimedia Gallery
Currently, there has been a shift in the built environment in creating engaging exhibition spaces such as museums and galleries. This is a challenge nowadays as the creation of digital exhibition spaces depend largely on technological content and devices. Issues arise where visitors may not perceive the intended environment. It is seen that this sense of change needs further study on visitors’ perception and behaviour as users of the space. Experiential design deals with human interaction with the built environment. The objective of this study is to observe how visitors’ behaviour and interaction are influenced by the experiential design concept. A case study is conducted at a local gallery with selected visitor profile of young adults and adults with art and design background. The investigation is done based on the case study guideline, mapping out setting, and timing and tracking observation method to gauge visitors’ perception and action in a multimedia gallery. Eighty visitors were observed throughout the three-day exhibition from 9:00 a.m. to 5:00 p.m. Data collected answers the research question: how does the experiential design concept influence visitors’ behaviour and interaction in a multimedia gallery? The findings are beneficial to understand gallery visitors’ needs in achieving fulfilling interactive and engaging experience. From the observation done, it is identified that multimedia galleries incorporated with experiential design elements build meaningful experiences through the five senses, promotes a sense of place and well-being as well as the allowance for visitors to be more confident in approaching tools and devices that are unfamiliar to them. Curators, designers and artists will gain from this research in designing better interactive environment. The research limitation is the visitor age group which is the young adults and adults’ age group, as well as the single case study done.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
Wacana Seni-Journal of Art Discourse
Wacana Seni-Journal of Art Discourse HUMANITIES, MULTIDISCIPLINARY-
CiteScore
0.70
自引率
50.00%
发文量
10
期刊介绍: Wacana Seni Journal of Arts Discourse, a refereed journal of the School of the Arts, published by Penerbit Universiti Sains Malaysia, promotes the advancement of scholarly knowledge about the arts and design particularly in Malaysia and Asia. The journal publishes articles with theoretical approaches from various disciplines, artists’ statements about creative processes, conversational dialogues with prominent artists, as well as reviews of books, recordings, exhibitions, and performances.
期刊最新文献
Socially Responsive Performance Art: The History and Context of Selected Performance Art in Malaysia Nothing Stays the Same: A Typology of Markers and Functions of Reimagination Ulasan Penyertaan Finalis Pertandingan Bakat Muda Sezaman 2021 Zon Sarawak: Ko-kreasi dan Seni di Lokasi Pera+Flora+Fauna: The Story of Indigenousness and the Ownership of History @ 59th Venice Biennale (23 April–27 November 2022)—An Exhibition Review Breaking the Code: An Investigation on The Vocal Registers of Malaysia’s National Songstress Puan Sri Saloma
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1