影响玩家继续玩在线宠物游戏的游戏因素

D. Luh, Elena Carolina Li, Chia-Chen Dai
{"title":"影响玩家继续玩在线宠物游戏的游戏因素","authors":"D. Luh, Elena Carolina Li, Chia-Chen Dai","doi":"10.1109/TCIAIG.2016.2556281","DOIUrl":null,"url":null,"abstract":"Online pet games emphasize the enjoyment of raising a pet, social interaction, and expression of the personality. Players often obtain a sense of satisfaction and develop companionship with their pets. However, the question pertinent to why people continue playing with online pets is still unclear. The answer of this question can help developers improve game designs. The flow experience is a factor contributing to players’ willingness to engage in a gaming activity. Therefore, the purpose of this study is to adopt the concept of flow to help understand why people enjoy playing online pet games. In this study, the authors analyzed flow factors and identified crucial game elements that might elicit a flow experience by means of a questionnaire survey. A total of 180 valid questionnaires were collected, and the results demonstrated that role playing is an important flow factor for online pet games. In addition, social interaction, personality design, and creativity behavior are crucial game elements contributing to players’ willingness to continue playing with online pets.","PeriodicalId":49192,"journal":{"name":"IEEE Transactions on Computational Intelligence and AI in Games","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2017-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1109/TCIAIG.2016.2556281","citationCount":"3","resultStr":"{\"title\":\"Game Factors Influencing Players to Continue Playing Online Pets\",\"authors\":\"D. Luh, Elena Carolina Li, Chia-Chen Dai\",\"doi\":\"10.1109/TCIAIG.2016.2556281\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Online pet games emphasize the enjoyment of raising a pet, social interaction, and expression of the personality. Players often obtain a sense of satisfaction and develop companionship with their pets. However, the question pertinent to why people continue playing with online pets is still unclear. The answer of this question can help developers improve game designs. The flow experience is a factor contributing to players’ willingness to engage in a gaming activity. Therefore, the purpose of this study is to adopt the concept of flow to help understand why people enjoy playing online pet games. In this study, the authors analyzed flow factors and identified crucial game elements that might elicit a flow experience by means of a questionnaire survey. A total of 180 valid questionnaires were collected, and the results demonstrated that role playing is an important flow factor for online pet games. In addition, social interaction, personality design, and creativity behavior are crucial game elements contributing to players’ willingness to continue playing with online pets.\",\"PeriodicalId\":49192,\"journal\":{\"name\":\"IEEE Transactions on Computational Intelligence and AI in Games\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-09-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://sci-hub-pdf.com/10.1109/TCIAIG.2016.2556281\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Transactions on Computational Intelligence and AI in Games\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/TCIAIG.2016.2556281\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"Computer Science\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Computational Intelligence and AI in Games","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/TCIAIG.2016.2556281","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"Computer Science","Score":null,"Total":0}
引用次数: 3

摘要

在线宠物游戏强调养宠物的乐趣、社交互动和个性表达。玩家通常会从中获得满足感,并与宠物建立友谊。然而,关于为什么人们继续玩网络宠物的问题仍然不清楚。这个问题的答案可以帮助开发者改进游戏设计。流体验是促使玩家愿意参与游戏活动的一个因素。因此,本研究的目的是采用心流的概念来帮助理解为什么人们喜欢玩在线宠物游戏。在这项研究中,作者分析了心流因素,并通过问卷调查确定了可能引发心流体验的关键游戏元素。共收集有效问卷180份,结果显示角色扮演是网络宠物游戏的重要流因素。此外,社交互动、个性设计和创造性行为是促使玩家愿意继续玩在线宠物的关键游戏元素。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Game Factors Influencing Players to Continue Playing Online Pets
Online pet games emphasize the enjoyment of raising a pet, social interaction, and expression of the personality. Players often obtain a sense of satisfaction and develop companionship with their pets. However, the question pertinent to why people continue playing with online pets is still unclear. The answer of this question can help developers improve game designs. The flow experience is a factor contributing to players’ willingness to engage in a gaming activity. Therefore, the purpose of this study is to adopt the concept of flow to help understand why people enjoy playing online pet games. In this study, the authors analyzed flow factors and identified crucial game elements that might elicit a flow experience by means of a questionnaire survey. A total of 180 valid questionnaires were collected, and the results demonstrated that role playing is an important flow factor for online pet games. In addition, social interaction, personality design, and creativity behavior are crucial game elements contributing to players’ willingness to continue playing with online pets.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
IEEE Transactions on Computational Intelligence and AI in Games
IEEE Transactions on Computational Intelligence and AI in Games COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE-COMPUTER SCIENCE, SOFTWARE ENGINEERING
CiteScore
4.60
自引率
0.00%
发文量
0
审稿时长
>12 weeks
期刊介绍: Cessation. The IEEE Transactions on Computational Intelligence and AI in Games (T-CIAIG) publishes archival journal quality original papers in computational intelligence and related areas in artificial intelligence applied to games, including but not limited to videogames, mathematical games, human–computer interactions in games, and games involving physical objects. Emphasis is placed on the use of these methods to improve performance in and understanding of the dynamics of games, as well as gaining insight into the properties of the methods as applied to games. It also includes using games as a platform for building intelligent embedded agents for the real world. Papers connecting games to all areas of computational intelligence and traditional AI are considered.
期刊最新文献
A User Trust System for Online Games—Part II: A Subjective Logic Approach for Trust Inference Accelerating Board Games Through Hardware/Software Codesign Creating AI Characters for Fighting Games Using Genetic Programming Multiagent Path Finding With Persistence Conflicts Changing Resources Available to Game Playing Agents: Another Relevant Design Factor in Agent Experiments
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1