{"title":"走向再现的情感卢多伦理:见证(in) attent1942","authors":"A. Ionescu","doi":"10.1080/13534645.2023.2184951","DOIUrl":null,"url":null,"abstract":"Since time immemorial children have been playing and re-enacting wargames, individual battles or whole campaigns, recreating the ambience of military conflicts. Wargames imply strategic choices, hence decision-making which also occasionally involves ethics. History itself can also be seen as ‘merely the sum of millions of human decisions’, as Robert Cowley suggested in a commentary on the everyday choices which ‘can alter our lives, sometimes in drastic and unforeseen ways’.","PeriodicalId":46204,"journal":{"name":"Parallax","volume":"28 1","pages":"213 - 229"},"PeriodicalIF":0.1000,"publicationDate":"2022-04-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Towards an Affective Ludo-ethics of Re-enactment: Witnessing (in) Attentat 1942\",\"authors\":\"A. Ionescu\",\"doi\":\"10.1080/13534645.2023.2184951\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Since time immemorial children have been playing and re-enacting wargames, individual battles or whole campaigns, recreating the ambience of military conflicts. Wargames imply strategic choices, hence decision-making which also occasionally involves ethics. History itself can also be seen as ‘merely the sum of millions of human decisions’, as Robert Cowley suggested in a commentary on the everyday choices which ‘can alter our lives, sometimes in drastic and unforeseen ways’.\",\"PeriodicalId\":46204,\"journal\":{\"name\":\"Parallax\",\"volume\":\"28 1\",\"pages\":\"213 - 229\"},\"PeriodicalIF\":0.1000,\"publicationDate\":\"2022-04-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Parallax\",\"FirstCategoryId\":\"90\",\"ListUrlMain\":\"https://doi.org/10.1080/13534645.2023.2184951\",\"RegionNum\":4,\"RegionCategory\":\"社会学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"CULTURAL STUDIES\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Parallax","FirstCategoryId":"90","ListUrlMain":"https://doi.org/10.1080/13534645.2023.2184951","RegionNum":4,"RegionCategory":"社会学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"CULTURAL STUDIES","Score":null,"Total":0}
Towards an Affective Ludo-ethics of Re-enactment: Witnessing (in) Attentat 1942
Since time immemorial children have been playing and re-enacting wargames, individual battles or whole campaigns, recreating the ambience of military conflicts. Wargames imply strategic choices, hence decision-making which also occasionally involves ethics. History itself can also be seen as ‘merely the sum of millions of human decisions’, as Robert Cowley suggested in a commentary on the everyday choices which ‘can alter our lives, sometimes in drastic and unforeseen ways’.
期刊介绍:
Founded in 1995, parallax has established an international reputation for bringing together outstanding new work in cultural studies, critical theory and philosophy. parallax publishes themed issues that aim to provoke exploratory, interdisciplinary thinking and response. Each issue of parallax provides a forum for a wide spectrum of perspectives on a topical question or concern. parallax will be of interest to those working in cultural studies, critical theory, cultural history, philosophy, gender studies, queer theory, post-colonial theory, English and comparative literature, aesthetics, art history and visual cultures.