{"title":"ICVG:用于间接可视化的实用构造体几何","authors":"Mark Laprairie, Howard J. Hamilton, A. Geiger","doi":"10.5121/IJCGA.2017.7401","DOIUrl":null,"url":null,"abstract":"The task of creating detailed three dimensional virtual worlds for interactive entertainment software can be simplified by using Constructive Solid Geometry (CSG) techniques. CSG allows artists to combine primitive shapes, visualized through polygons, into complex and believable scenery. Constructive Volume Geometry (CVG) is a super-set of CSG that operates on volumetric data, which consists of values recorded at constant intervals in three dimensions of space. To allow volumetric data to be integrated into existing frameworks, indirect visualization is performed by constructing and visualizing polygon meshes corresponding to the implicit surfaces in the volumetric data. The Indirect CVG (ICVG) algebra, which provides constructive volume geometry operators appropriate to volumetric data that will be indirectly visualized is introduced. ICVG includes operations analogous to the union, difference, and intersection operators in the standard CVG algebra, as well as new operations. Additionally, a series of volumetric primitives well suited to indirect visualization is defined.","PeriodicalId":54969,"journal":{"name":"International Journal of Computational Geometry & Applications","volume":"7 1","pages":"1-19"},"PeriodicalIF":0.0000,"publicationDate":"2017-10-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"ICVG : Practical Constructive Volume Geometry for Indirect Visualization\",\"authors\":\"Mark Laprairie, Howard J. Hamilton, A. Geiger\",\"doi\":\"10.5121/IJCGA.2017.7401\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The task of creating detailed three dimensional virtual worlds for interactive entertainment software can be simplified by using Constructive Solid Geometry (CSG) techniques. CSG allows artists to combine primitive shapes, visualized through polygons, into complex and believable scenery. Constructive Volume Geometry (CVG) is a super-set of CSG that operates on volumetric data, which consists of values recorded at constant intervals in three dimensions of space. To allow volumetric data to be integrated into existing frameworks, indirect visualization is performed by constructing and visualizing polygon meshes corresponding to the implicit surfaces in the volumetric data. The Indirect CVG (ICVG) algebra, which provides constructive volume geometry operators appropriate to volumetric data that will be indirectly visualized is introduced. ICVG includes operations analogous to the union, difference, and intersection operators in the standard CVG algebra, as well as new operations. Additionally, a series of volumetric primitives well suited to indirect visualization is defined.\",\"PeriodicalId\":54969,\"journal\":{\"name\":\"International Journal of Computational Geometry & Applications\",\"volume\":\"7 1\",\"pages\":\"1-19\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-10-31\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Journal of Computational Geometry & Applications\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.5121/IJCGA.2017.7401\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"Mathematics\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Computational Geometry & Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5121/IJCGA.2017.7401","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"Mathematics","Score":null,"Total":0}
ICVG : Practical Constructive Volume Geometry for Indirect Visualization
The task of creating detailed three dimensional virtual worlds for interactive entertainment software can be simplified by using Constructive Solid Geometry (CSG) techniques. CSG allows artists to combine primitive shapes, visualized through polygons, into complex and believable scenery. Constructive Volume Geometry (CVG) is a super-set of CSG that operates on volumetric data, which consists of values recorded at constant intervals in three dimensions of space. To allow volumetric data to be integrated into existing frameworks, indirect visualization is performed by constructing and visualizing polygon meshes corresponding to the implicit surfaces in the volumetric data. The Indirect CVG (ICVG) algebra, which provides constructive volume geometry operators appropriate to volumetric data that will be indirectly visualized is introduced. ICVG includes operations analogous to the union, difference, and intersection operators in the standard CVG algebra, as well as new operations. Additionally, a series of volumetric primitives well suited to indirect visualization is defined.
期刊介绍:
The International Journal of Computational Geometry & Applications (IJCGA) is a quarterly journal devoted to the field of computational geometry within the framework of design and analysis of algorithms.
Emphasis is placed on the computational aspects of geometric problems that arise in various fields of science and engineering including computer-aided geometry design (CAGD), computer graphics, constructive solid geometry (CSG), operations research, pattern recognition, robotics, solid modelling, VLSI routing/layout, and others. Research contributions ranging from theoretical results in algorithm design — sequential or parallel, probabilistic or randomized algorithms — to applications in the above-mentioned areas are welcome. Research findings or experiences in the implementations of geometric algorithms, such as numerical stability, and papers with a geometric flavour related to algorithms or the application areas of computational geometry are also welcome.