快速基于位置的多智能体群体动力学

IF 1.4 Q3 COMPUTER SCIENCE, SOFTWARE ENGINEERING Proceedings of the ACM on computer graphics and interactive techniques Pub Date : 2023-05-12 DOI:10.1145/3585507
Tomer Weiss
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引用次数: 1

摘要

提出了一种新的模拟群体编队运动的方法。最近模拟群体运动的方法是通过力或速度连接进行的。虽然这种方法在某些情况下是有效的,但它们不容易扩展到大型人群,不规则的队形,并且它们对代理和群体行为提供有限的细粒度控制。在本文中,我们提出了一种新的方法,通过位置约束来解决这些困难,并使用基于位置的动力学求解器。我们的方法允许实时、交互式地模拟各种组数、队形和多达数千个代理的场景。
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Fast Position-based Multi-Agent Group Dynamics
We present a novel method for simulating groups moving in formation. Recent approaches for simulating group motion operate via forces or velocity-connections. While such approaches are effective for several cases, they do not easily scale to large crowds, irregular formation shapes, and they provide limited fine-grain control over agent and group behaviors. In this paper we propose a novel approach that addresses these difficulties via positional constraints, with a position-based dynamics solver. Our approach allows real-time, interactive simulation of a variety of group numbers, formation shapes, and scenarios of up to thousands of agents.
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2.90
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