{"title":"快速基于位置的多智能体群体动力学","authors":"Tomer Weiss","doi":"10.1145/3585507","DOIUrl":null,"url":null,"abstract":"We present a novel method for simulating groups moving in formation. Recent approaches for simulating group motion operate via forces or velocity-connections. While such approaches are effective for several cases, they do not easily scale to large crowds, irregular formation shapes, and they provide limited fine-grain control over agent and group behaviors. In this paper we propose a novel approach that addresses these difficulties via positional constraints, with a position-based dynamics solver. Our approach allows real-time, interactive simulation of a variety of group numbers, formation shapes, and scenarios of up to thousands of agents.","PeriodicalId":74536,"journal":{"name":"Proceedings of the ACM on computer graphics and interactive techniques","volume":"6 1","pages":"1 - 15"},"PeriodicalIF":1.4000,"publicationDate":"2023-05-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Fast Position-based Multi-Agent Group Dynamics\",\"authors\":\"Tomer Weiss\",\"doi\":\"10.1145/3585507\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present a novel method for simulating groups moving in formation. Recent approaches for simulating group motion operate via forces or velocity-connections. While such approaches are effective for several cases, they do not easily scale to large crowds, irregular formation shapes, and they provide limited fine-grain control over agent and group behaviors. In this paper we propose a novel approach that addresses these difficulties via positional constraints, with a position-based dynamics solver. Our approach allows real-time, interactive simulation of a variety of group numbers, formation shapes, and scenarios of up to thousands of agents.\",\"PeriodicalId\":74536,\"journal\":{\"name\":\"Proceedings of the ACM on computer graphics and interactive techniques\",\"volume\":\"6 1\",\"pages\":\"1 - 15\"},\"PeriodicalIF\":1.4000,\"publicationDate\":\"2023-05-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the ACM on computer graphics and interactive techniques\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3585507\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"COMPUTER SCIENCE, SOFTWARE ENGINEERING\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the ACM on computer graphics and interactive techniques","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3585507","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
We present a novel method for simulating groups moving in formation. Recent approaches for simulating group motion operate via forces or velocity-connections. While such approaches are effective for several cases, they do not easily scale to large crowds, irregular formation shapes, and they provide limited fine-grain control over agent and group behaviors. In this paper we propose a novel approach that addresses these difficulties via positional constraints, with a position-based dynamics solver. Our approach allows real-time, interactive simulation of a variety of group numbers, formation shapes, and scenarios of up to thousands of agents.