基于Bloom分类法的混合现实在设计与规划专业学生教育中的可行性研究

Ade Candra Masrul, Zhenjiang Shen, Xiao Guo, Kenichi Sugihara, T. Nishino
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引用次数: 1

摘要

头戴式显示器被认为对设计过程很有用。本研究旨在探讨混合现实(MR)设备中功能和部件的互动性如何支持学生的设计过程,并确认MR作为可持续技术的可能性。学生使用SketchUp创建3D模型,在Unity中配置场景,将Unity文件导出到Visual Studio,构建并部署到MR中,并在现场进行确认。结果表明,虽然部分学生的MR操作比较困难,但大多数学生都能达到操作和精密阶段。MR还加速了新设计的原型设计。这决定了MR在设计与规划教育中的可行性。目前MR只能为学生提供更逼真的视觉和基本操作,并不能显著提高学生的设计水平。本研究可作为教育工作者协助学生发展设计意念的参考。
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Feasibility study of mixed reality on education of design and planning students based on Bloom taxonomy
Head mounted display is considered useful for designing process. This research aims at investigating how the interactivity of functions and parts in mixed reality (MR) device can support the students' designing process and confirm the possibility of MR as sustainable technology. Students create 3D model using SketchUp, configure the scene in Unity, export Unity file to Visual Studio, build and deploy into MR, and confirm on the site. The result shows that although it is difficult for some students to operate MR, most of them could reach the manipulation and precision stage. MR also accelerates the prototyping of new design. It determines the feasibility of MR on design and planning education. At present, MR can only provide students with more realistic vision and basic operations but cannot significantly improve students' design. This research can be a reference for educators to support students in developing their design ideas.
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来源期刊
International Journal of Sustainable Society
International Journal of Sustainable Society Social Sciences-Sociology and Political Science
CiteScore
0.90
自引率
0.00%
发文量
28
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