{"title":"虚拟现实技术和无监督视频对象分割算法在三维模型建模中的应用","authors":"Hui-Lin Yang, Qiuming Liu","doi":"10.1155/2022/4743456","DOIUrl":null,"url":null,"abstract":"3D modeling is the most basic technology to realize VR (virtual reality). VOS (video object segmentation) is a pixel-level task, which aims to segment the moving objects in each frame of the video. Combining theory with practice, this paper studies the process of 3D virtual scene construction, and on this basis, researches the optimization methods of 3D modeling. In this paper, an unsupervised VOS algorithm is proposed, which initializes the target by combining the moving edge of the target image and the appearance edge of the target and assists the modeling of the VR 3D model, which has reference significance for the future construction of large-scale VR scenes. The results show that the segmentation accuracy of this algorithm can reach more than 94%, which is about 9% higher than that of the FASTSEG method. 3D modeling technology is the foundation of 3D virtual scene; so, it is of practical significance to study the application of 3D modeling technology. At the same time, it is of positive significance to use the unsupervised VOS algorithm to assist the VR 3D model modeling.","PeriodicalId":49111,"journal":{"name":"Advances in Mathematical Physics","volume":" ","pages":""},"PeriodicalIF":1.0000,"publicationDate":"2022-10-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Application of Virtual Reality Technology and Unsupervised Video Object Segmentation Algorithm in 3D Model Modeling\",\"authors\":\"Hui-Lin Yang, Qiuming Liu\",\"doi\":\"10.1155/2022/4743456\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"3D modeling is the most basic technology to realize VR (virtual reality). VOS (video object segmentation) is a pixel-level task, which aims to segment the moving objects in each frame of the video. Combining theory with practice, this paper studies the process of 3D virtual scene construction, and on this basis, researches the optimization methods of 3D modeling. In this paper, an unsupervised VOS algorithm is proposed, which initializes the target by combining the moving edge of the target image and the appearance edge of the target and assists the modeling of the VR 3D model, which has reference significance for the future construction of large-scale VR scenes. The results show that the segmentation accuracy of this algorithm can reach more than 94%, which is about 9% higher than that of the FASTSEG method. 3D modeling technology is the foundation of 3D virtual scene; so, it is of practical significance to study the application of 3D modeling technology. At the same time, it is of positive significance to use the unsupervised VOS algorithm to assist the VR 3D model modeling.\",\"PeriodicalId\":49111,\"journal\":{\"name\":\"Advances in Mathematical Physics\",\"volume\":\" \",\"pages\":\"\"},\"PeriodicalIF\":1.0000,\"publicationDate\":\"2022-10-13\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Advances in Mathematical Physics\",\"FirstCategoryId\":\"101\",\"ListUrlMain\":\"https://doi.org/10.1155/2022/4743456\",\"RegionNum\":4,\"RegionCategory\":\"物理与天体物理\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"PHYSICS, MATHEMATICAL\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Advances in Mathematical Physics","FirstCategoryId":"101","ListUrlMain":"https://doi.org/10.1155/2022/4743456","RegionNum":4,"RegionCategory":"物理与天体物理","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"PHYSICS, MATHEMATICAL","Score":null,"Total":0}
Application of Virtual Reality Technology and Unsupervised Video Object Segmentation Algorithm in 3D Model Modeling
3D modeling is the most basic technology to realize VR (virtual reality). VOS (video object segmentation) is a pixel-level task, which aims to segment the moving objects in each frame of the video. Combining theory with practice, this paper studies the process of 3D virtual scene construction, and on this basis, researches the optimization methods of 3D modeling. In this paper, an unsupervised VOS algorithm is proposed, which initializes the target by combining the moving edge of the target image and the appearance edge of the target and assists the modeling of the VR 3D model, which has reference significance for the future construction of large-scale VR scenes. The results show that the segmentation accuracy of this algorithm can reach more than 94%, which is about 9% higher than that of the FASTSEG method. 3D modeling technology is the foundation of 3D virtual scene; so, it is of practical significance to study the application of 3D modeling technology. At the same time, it is of positive significance to use the unsupervised VOS algorithm to assist the VR 3D model modeling.
期刊介绍:
Advances in Mathematical Physics publishes papers that seek to understand mathematical basis of physical phenomena, and solve problems in physics via mathematical approaches. The journal welcomes submissions from mathematical physicists, theoretical physicists, and mathematicians alike.
As well as original research, Advances in Mathematical Physics also publishes focused review articles that examine the state of the art, identify emerging trends, and suggest future directions for developing fields.