{"title":"震撼而非搅动:后真相条件下的游戏名称","authors":"S. Fuller","doi":"10.1080/08913811.2023.2204656","DOIUrl":null,"url":null,"abstract":"ABSTRACT The post-truth condition is just as much about naming a meta-game as winning it. This condition can be tracked across Western intellectual history from the Homeric epics to popular culture. The common thread is that players are more likely to succeed in this meta-game if they have a certain consistency of character, which Thomas More called “integrity.” The presence of integrity means that the historical losers have often had an advantage in defining for subsequent generations the name of the game because the steadfastness of their characters may make them be regarded as the agents of history, for better or worse. Further, naming the game tends to be stabilized by a variety of mental and material conditions, including “modal power”—control over what people think is and is not possible. Modal power is related to both Machiavellian politics and Kantian transcendentalism, and to the phenomenon of “truthiness.” The character of the post-truth player is epitomized by Thomas More, the “man for all seasons,” who remained consistent as he moved between multiple games, and ultimately to his execution.","PeriodicalId":51723,"journal":{"name":"Critical Review","volume":"1 1","pages":""},"PeriodicalIF":0.4000,"publicationDate":"2023-05-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Shaken Not Stirred: The Name of the Game in the Post-Truth Condition\",\"authors\":\"S. Fuller\",\"doi\":\"10.1080/08913811.2023.2204656\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"ABSTRACT The post-truth condition is just as much about naming a meta-game as winning it. This condition can be tracked across Western intellectual history from the Homeric epics to popular culture. The common thread is that players are more likely to succeed in this meta-game if they have a certain consistency of character, which Thomas More called “integrity.” The presence of integrity means that the historical losers have often had an advantage in defining for subsequent generations the name of the game because the steadfastness of their characters may make them be regarded as the agents of history, for better or worse. Further, naming the game tends to be stabilized by a variety of mental and material conditions, including “modal power”—control over what people think is and is not possible. Modal power is related to both Machiavellian politics and Kantian transcendentalism, and to the phenomenon of “truthiness.” The character of the post-truth player is epitomized by Thomas More, the “man for all seasons,” who remained consistent as he moved between multiple games, and ultimately to his execution.\",\"PeriodicalId\":51723,\"journal\":{\"name\":\"Critical Review\",\"volume\":\"1 1\",\"pages\":\"\"},\"PeriodicalIF\":0.4000,\"publicationDate\":\"2023-05-09\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Critical Review\",\"FirstCategoryId\":\"90\",\"ListUrlMain\":\"https://doi.org/10.1080/08913811.2023.2204656\",\"RegionNum\":3,\"RegionCategory\":\"社会学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"POLITICAL SCIENCE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Critical Review","FirstCategoryId":"90","ListUrlMain":"https://doi.org/10.1080/08913811.2023.2204656","RegionNum":3,"RegionCategory":"社会学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"POLITICAL SCIENCE","Score":null,"Total":0}
Shaken Not Stirred: The Name of the Game in the Post-Truth Condition
ABSTRACT The post-truth condition is just as much about naming a meta-game as winning it. This condition can be tracked across Western intellectual history from the Homeric epics to popular culture. The common thread is that players are more likely to succeed in this meta-game if they have a certain consistency of character, which Thomas More called “integrity.” The presence of integrity means that the historical losers have often had an advantage in defining for subsequent generations the name of the game because the steadfastness of their characters may make them be regarded as the agents of history, for better or worse. Further, naming the game tends to be stabilized by a variety of mental and material conditions, including “modal power”—control over what people think is and is not possible. Modal power is related to both Machiavellian politics and Kantian transcendentalism, and to the phenomenon of “truthiness.” The character of the post-truth player is epitomized by Thomas More, the “man for all seasons,” who remained consistent as he moved between multiple games, and ultimately to his execution.
期刊介绍:
Critical Review: A Journal of Politics and Society is a political-science journal dedicated to advancing political theory with an epistemological bent. Recurrent questions discussed in our pages include: How can political actors know what they need to know to effect positive social change? What are the sources of political actors’ beliefs? Are these sources reliable? Critical Review is the only journal in which the ideational determinants of political behavior are investigated empirically as well as being assessed for their normative implications. Thus, while normative political theorists are the main contributors to Critical Review, we also publish scholarship on the realities of public opinion, the media, technocratic decision making, ideological reasoning, and other empirical phenomena.