轻度失语症患者噪声听觉处理的初步研究

A. Raymer, Hilary M. Sandberg, Kathryn Schwartz, G. Watson, S. Ringleb
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引用次数: 1

摘要

听觉理解障碍是左脑损伤患者失语症的常见表现。即使是轻度失语症患者,在日常活动中,如听电视或电影时,也经常报告听觉处理困难。在有害的听力条件下,这些困难往往会加剧,例如这些人参加康复的嘈杂医疗设施,或者他们恢复日常活动后在嘈杂的餐馆里。大量文献研究了影响失语症患者听觉理解障碍的因素,如语言成分[1]和处理条件(如语速、反应时间)[2]。系统研究较为有限的一个领域是失语症患者听力条件退化对听觉处理能力的影响。在遥远的过去,Basili等人[3]报道称,与健康对照受试者相比,失语症患者在白噪声或语音噪声存在的情况下,听力异常困难。最近的研究报道了白噪声或MRI的有害影响目的:在噪音中听力对失语症听力理解障碍的听众提出了挑战。我们研究了Trivia Game的效果,这是一个计算机程序,随着游戏的成功,在不断增加的背景噪音中提出问题。方法:我们在四名患有慢性失语症和轻度听觉理解障碍的患者中试用Trivia Game。参与者玩了12个20分钟的Trivia游戏。除了西方失语症成套测验(WAB)外,我们还测量了噪声中快速语音(QSIN)的结果,这是一种句子重复测试,在听觉(AUD)和听觉+视觉(AV)条件下进行,信噪比从25到0dB不等。结果:所有四名参与者在达到的噪音水平上都表现出了在游戏中的进步。两名参与者的QSIN AUD条件(平均5.5个单词)和三名参与者的QS AV条件(平均16.5个单词)的重复准确性有所提高。一个人在WAB上的表现有所提高。结论:使用Trivia Game可以改善四名失语症患者的听觉处理能力。与AUD相比,AV条件下的更大收益表明,Trivia Game可能有助于提高语音阅读技能,以支持在有背景噪声的情况下理解语音。
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Treatment of auditory processing in noise in individuals with mild aphasia: pilot study
Auditory comprehension impairments are a common manifestation of aphasia in individuals who incur left cerebral damage. Even individuals with mild aphasia often report difficulties with auditory processing in daily activities, such as listening to the television or movies. These difficulties tend to be exacerbated in deleterious listening conditions, such as noisy medical facilities where these individuals participate in rehabilitation, or in noisy restaurants once they resume daily activities. A large literature has examined factors that impact auditory comprehension impairments in individuals with aphasia, such as linguistic components [1] and processing conditions (e.g., rate of speech, time to respond) [2]. One area with more limited systematic study is the impact of degraded listening conditions for auditory processing abilities in individuals with aphasia. In the distant past, Basili et al. [3] reported that individuals with aphasia had inordinate difficulty listening to speech when presented in the presence of either white noise or speech noise as compared to healthy control subjects. More recent studies have reported the detrimental effects of white noise or MRI Purpose: Listening in noise challenges listeners with auditory comprehension impairments in aphasia. We examined the effects of Trivia Game, a computerized program with questions spoken in increasing levels of background noise with success in the game. Methods: We piloted Trivia Game in four individuals with chronic aphasia and mild auditory comprehension impairments. Participants played Trivia Game for 12 twenty-minute sessions. In addition to the Western Aphasia Battery (WAB), we measured outcomes on Quick Speech in Noise (QSIN), a sentence repetition test, administered in auditory (AUD) and auditory+visual (AV) conditions as signal-to-noise ratio varied from 25 to 0 dB. Results: All four participants showed progress within the game in the noise level attained. Increases in repetition accuracy were seen in two participants for the QSIN AUD condition (average of 5.5 words), and in three participants for QSIN AV (average of 16.5 words). One individual increased performance on the WAB. Conclusions: Use of Trivia Game led to improved auditory processing abilities in all four individuals with aphasia. Greater gains noted in the AV condition over AUD suggest that Trivia Game may facilitate speech-reading skills to support comprehension of speech in situations with background noise.
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来源期刊
Clinical Archives of Communication Disorders
Clinical Archives of Communication Disorders Health Professions-Speech and Hearing
CiteScore
0.50
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9
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