社交游戏中玩家抱怨的自动分类

Koray Balci, A. A. Salah
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引用次数: 3

摘要

人工智能和机器学习技术不仅有助于为互动游戏元素创造合理的行为,还有助于分析玩家以提供更好的游戏环境。在本文中,我们提出了一个在社交游戏平台中自动分类玩家投诉的新框架。我们使用描述投诉双方(即原告和嫌疑人)的功能,以及游戏本身的交互功能。基于梯度增强机的分类方法在COPA数据库的10万个独立用户和80万个独立游戏上进行了测试。我们在这个具有挑战性的问题上取得了最新进展。
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Automatic Classification of Player Complaints in Social Games
Artificial intelligence and machine learning techniques are not only useful for creating plausible behaviors for interactive game elements, but also for the analysis of the players to provide a better gaming environment. In this paper, we propose a novel framework for automatic classification of player complaints in a social gaming platform. We use features that describe both parties of the complaint (namely, the accuser and the suspect), as well as interaction features of the game itself. The proposed classification approach, based on gradient boosting machines, is tested on the COPA Database of 100 000 unique users and 800 000 individual games. We advance the state of the art in this challenging problem.
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来源期刊
IEEE Transactions on Computational Intelligence and AI in Games
IEEE Transactions on Computational Intelligence and AI in Games COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE-COMPUTER SCIENCE, SOFTWARE ENGINEERING
CiteScore
4.60
自引率
0.00%
发文量
0
审稿时长
>12 weeks
期刊介绍: Cessation. The IEEE Transactions on Computational Intelligence and AI in Games (T-CIAIG) publishes archival journal quality original papers in computational intelligence and related areas in artificial intelligence applied to games, including but not limited to videogames, mathematical games, human–computer interactions in games, and games involving physical objects. Emphasis is placed on the use of these methods to improve performance in and understanding of the dynamics of games, as well as gaining insight into the properties of the methods as applied to games. It also includes using games as a platform for building intelligent embedded agents for the real world. Papers connecting games to all areas of computational intelligence and traditional AI are considered.
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