基于顶点曲率的三维网格模型盲水印算法

Yong-zhao Zhan, Yan-ting Li, Xinyu Wang, Yi Qian
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引用次数: 39

摘要

提出了一种基于顶点曲率的三维网格模型鲁棒盲水印算法,以保持良好的鲁棒性并改善三维网格模型的视觉掩蔽。在嵌入过程中,利用顶点的局部窗口,对三维网格模型的每个顶点计算均方根曲率,得到有序的波动值集合。根据波动值的顺序,将顶点划分到箱子中。在每个仓中,波动值被归一化。最后,调制每个bin中顶点的均方根曲率波动值的平均值,嵌入水印信息。在水印检测中,该算法采用盲水印提取技术提取水印信息。实验结果表明,该算法对嵌入模型具有很好的视觉掩蔽性能,能够抵抗各种常见的攻击,如顶点重排、旋转、平移、均匀缩放、噪声、平滑、量化和简化等。
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A blind watermarking algorithm for 3D mesh models based on vertex curvature
We propose a robust blind watermarking algorithm for three-dimensional (3D) mesh models based on vertex curvature to maintain good robustness and improve visual masking in 3D mesh models. In the embedding process, by using the local window of vertex, the root mean square curvature is calculated for every vertex of the 3D mesh model and an ordered set of fluctuation values is obtained. According to the ordered fluctuation values, the vertices are separated into bins. In each bin the fluctuation values are normalized. Finally, the mean of the root mean square curvature fluctuation values of the vertices in each bin is modulated to embed watermark information. In watermark detection, the algorithm uses a blind watermark extraction technique to extract the watermark information. The experimental results show that the algorithm has a very good performance for visual masking of the embedded model and that it can resist a variety of common attacks such as vertex rearrangement, rotation, translating, uniform scaling, noise, smoothing, quantization, and simplification.
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