地震数据的交互式地层结构可视化

Richen Liu , Siming Chen , Genlin Ji , Bin Zhao , Qiusheng Li , Mingjun Su
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引用次数: 13

摘要

地下流动路径(UFP)在解释地震数据和揭示数据中的地层结构方面发挥着重要作用。由于地震数据的众所周知的特性,即噪声、不连续和低分辨率,交互式地说明UFP是具有挑战性的。在本文中,我们提出了一种新的交互式可视化方法来说明地震数据,该方法使用基于位阵列的3D纹理来组织不同类型的交互。组织方案有三个主要优点:它能够灵活地切换不同类型的交互。它允许进行渐进式种子点追踪,以获得更准确的UFP结构,并支持不同的地层显示模式及其灵活切换。来自领域专家的反馈表明,与该领域现有的UFP可视化方法相比,所提出的方法能够更好地揭示UFP的结构和分布。
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Interactive stratigraphic structure visualization for seismic data

Underground flow path (UFP) plays a significant role in illustrating seismic data and revealing stratigraphic structures presented in the data. It is challenging to interactively illustrate the UFP due to the well-known characteristics of seismic data, i.e., noisy, discontinuous, and low resolution. In this paper, we propose a novel interactive visualization approach to illustrate the seismic data, which employs a bit-array based 3D texture to organize different types of interactions. There are three major merits of the organization scheme: It enables to switch different types of interactions flexibly. It allows to perform progressive seed point tracing to get more accurate UFP structures, and supports different stratigraphic display modes and their flexible switching. The feedback from the domain experts suggests that the proposed approach is capable of better revealing the UFP structure and distribution compared with the existing UFP visualization approaches in this field.

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来源期刊
Journal of Visual Languages and Computing
Journal of Visual Languages and Computing 工程技术-计算机:软件工程
CiteScore
1.62
自引率
0.00%
发文量
0
审稿时长
26.8 weeks
期刊介绍: The Journal of Visual Languages and Computing is a forum for researchers, practitioners, and developers to exchange ideas and results for the advancement of visual languages and its implication to the art of computing. The journal publishes research papers, state-of-the-art surveys, and review articles in all aspects of visual languages.
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