支持虚拟现实的教育旅游英语游戏的用户友好界面

Ceren Çağlar, Irfan Simsek
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引用次数: 0

摘要

本研究旨在开发一个界面合适的虚拟现实应用程序,让用户体验旅游过程,提高他们的旅游英语口语能力。为此,该应用程序的第一个模块,即Oculus Go的机场模块,是为头戴式显示器开发的。在开发的模块上,对8名参与者进行了眼动追踪技术的可用性测试。用户评论与此测试同时进行。根据调查结果,通过更新机场模块,在教育领域创建了一个用户友好的虚拟现实界面。作为更新的结果,开发了一个原型模块,可以实现临场感和沉浸感,揭示了身临其境和激励功能。
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A User-Friendly Interface for an Educational Travel English Game Supported with Virtual Reality
In this research, it is aimed to develop a virtual reality application which has the right interface and lets users experience the travel processes and as well as improve their speaking skills for travel English. For this purpose, the first module of the application that is the airport module for Oculus Go was developed to experience with a head-mounted display. On the developed module, a usability test was applied with the eye-tracking technique with 8 participants. User reviews were taken with this test simultaneously. Based on the findings, a user-friendly virtual reality interface was created in the field of education by updating the airport module. As a result of the update, a prototype module has been developed in which the feeling of being presence and immersion can be achieved, immersive and motivating features were revealed.
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来源期刊
CiteScore
1.70
自引率
0.00%
发文量
39
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