{"title":"支持虚拟现实的教育旅游英语游戏的用户友好界面","authors":"Ceren Çağlar, Irfan Simsek","doi":"10.4018/ijvple.307151","DOIUrl":null,"url":null,"abstract":"In this research, it is aimed to develop a virtual reality application which has the right interface and lets users experience the travel processes and as well as improve their speaking skills for travel English. For this purpose, the first module of the application that is the airport module for Oculus Go was developed to experience with a head-mounted display. On the developed module, a usability test was applied with the eye-tracking technique with 8 participants. User reviews were taken with this test simultaneously. Based on the findings, a user-friendly virtual reality interface was created in the field of education by updating the airport module. As a result of the update, a prototype module has been developed in which the feeling of being presence and immersion can be achieved, immersive and motivating features were revealed.","PeriodicalId":53545,"journal":{"name":"International Journal of Virtual and Personal Learning Environments","volume":"33 2","pages":"1-19"},"PeriodicalIF":0.0000,"publicationDate":"2022-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A User-Friendly Interface for an Educational Travel English Game Supported with Virtual Reality\",\"authors\":\"Ceren Çağlar, Irfan Simsek\",\"doi\":\"10.4018/ijvple.307151\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this research, it is aimed to develop a virtual reality application which has the right interface and lets users experience the travel processes and as well as improve their speaking skills for travel English. For this purpose, the first module of the application that is the airport module for Oculus Go was developed to experience with a head-mounted display. On the developed module, a usability test was applied with the eye-tracking technique with 8 participants. User reviews were taken with this test simultaneously. Based on the findings, a user-friendly virtual reality interface was created in the field of education by updating the airport module. As a result of the update, a prototype module has been developed in which the feeling of being presence and immersion can be achieved, immersive and motivating features were revealed.\",\"PeriodicalId\":53545,\"journal\":{\"name\":\"International Journal of Virtual and Personal Learning Environments\",\"volume\":\"33 2\",\"pages\":\"1-19\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Journal of Virtual and Personal Learning Environments\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.4018/ijvple.307151\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"Social Sciences\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Virtual and Personal Learning Environments","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4018/ijvple.307151","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"Social Sciences","Score":null,"Total":0}
A User-Friendly Interface for an Educational Travel English Game Supported with Virtual Reality
In this research, it is aimed to develop a virtual reality application which has the right interface and lets users experience the travel processes and as well as improve their speaking skills for travel English. For this purpose, the first module of the application that is the airport module for Oculus Go was developed to experience with a head-mounted display. On the developed module, a usability test was applied with the eye-tracking technique with 8 participants. User reviews were taken with this test simultaneously. Based on the findings, a user-friendly virtual reality interface was created in the field of education by updating the airport module. As a result of the update, a prototype module has been developed in which the feeling of being presence and immersion can be achieved, immersive and motivating features were revealed.