设计信息和娱乐导向的出版物:平衡广告和节目内容

H. Bhargava, Juan Feng
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引用次数: 1

摘要

广告是互联网、电视和印刷媒体上许多信息和娱乐导向的商品和服务的出版商的重要收入来源。出版物设计必须平衡广告带来的收入机会及其对消费者对出版商的看法的影响。我们研究了当观众对广告的态度是友好的还是敌对的——随着广告的数量和出版商的节目质量而变化时,出版商的最佳策略。出版商的节目质量影响着它在平衡广告收入与为订阅者制作最佳产品之间的灵活性。在相互竞争的出版商中,节目质量更高或消费者基础更大的出版商在设定广告水平方面具有更大的灵活性。限制出版商广告水平的规定不一定符合订户的利益:即使是垄断出版商也可能提供的广告相对于消费者的理想而言太少;当广告增强了消费者体验,但成本太高而无法吸引时,这种情况就会发生。我们解释了从订阅者那里产生非广告收入的潜力如何影响出版商的广告水平,以及它如何导致具有相同消费者对广告态度的出版商之间广告水平的差异。
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Designing Information and Entertainment-Oriented Publications: Balancing Advertising and Programming Content
Advertising is an important revenue source for many publishers of information and entertainment-oriented good and services on the Internet, television, and print media. The publication design must balance the revenue opportunity from advertising with its impact on consumers' perception of the publisher. We study a publisher's optimal strategy when viewers' attitude towards advertising friendly or hostile - varies along the amount of advertising and on the publisher's programming quality. The publisher's program quality impacts how much flexibility it has in balancing advertising revenues with making the best product for its subscribers. Among competing publishers, the one with higher programming quality, or larger consumer base, has more flexibility in setting its advertising level. Regulation that limits publishers' advertising levels is not necessarily in the subscribers' interest: even a monopoly publisher may offer too little advertising relative to the consumer ideal; this can happen when advertising enhances the consumer experience but is too costly to attract. We explain how the potential to generate non-advertising revenues from subscribers affects the publisher's advertising level, and how it might cause variation in advertising levels among publishers who experience the same consumer attitude towards advertising.
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