广告游戏对英国和沙特阿拉伯文化成果影响的比较分析

Alaa Hanbazazah, Pro.Carlton Reeve, Mohammad Abuljadail
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摘要

广告游戏代表了一种利用互联网技术实施病毒式营销活动的新广告概念。本研究旨在对广告游戏对文化结果的影响进行比较分析。这项跨文化研究调查了广告游戏对英国和沙特阿拉伯文化异同的影响。来自沙特阿拉伯和联合王国的参与者被邀请填写一份调查表。样本包括来自各个年龄段的男性和女性参与者。根据调查结果,大多数沙特阿拉伯受访者在考虑广告游戏中的文化价值方面反应中立。相比之下,大多数英国参与者同意他们对广告游戏角色所投射的文化漠不关心。研究结果还证实,考虑到不同国家的不同文化因素,游戏可以采用更好的策略。值得注意的是,这些发现表明,视觉熟悉度可以影响不同文化的消费者行为。我们希望我们的发现能够用于未来的研究,以检验广告游戏中的文化结果。
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Comparative Analysis of the Impact of Advergames on Cultural Outcomes in the United Kingdom and Saudi Arabia
Advergames represent a new advertising concept that uses internet technology to implement viral marketing campaigns. This study aimed to conduct a comparative analysis of and impact of advergames on cultural outcomes. This cross-cultural study investigated the impact of advergame on the cultural differences and similarities between the United Kingdom and Saudi Arabia. Participants from both Saudi Arabia and the United Kingdom were invited to complete a questionnaire. The sample consisted of male and female participants from all age groups. According to the findings, most of the Saudi Arabian respondents responded neutrally to considering cultural values within advergames. By contrast, the majority of the United Kingdom participants agreed that they were indifferent to the culture projected by the advergame characters. The findings also confirm the implementation of better strategies for games that consider the different cultural aspects of different countries. Notably, these findings suggest that visual familiarity can influence consumer behavior across cultures. We expect our findings to be used in future research that examines cultural outcomes in advergames.
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