{"title":"随机定位对象的新搜索算法:一种基于非合作智能体的方法","authors":"D. Calitoiu","doi":"10.1109/CISDA.2009.5356564","DOIUrl":null,"url":null,"abstract":"In this paper we address the general question of what is the best strategy to search efficiently for randomly located objects (target sites). We propose a new agent based algorithm for searching in an unpredictable environment. The originality of our work consists in applying a non-cooperative strategy, namely the distributed Goore Game model, as opposed to applying the classical collaborative and competitive strategies, or individual strategies. This paper covers only the non-destructive search that occurs when the agent visits the same target many times. The nondestructive search can be performed in either of the two cases: if the target becomes temporarily inactive or if it leaves the area. The proposed algorithm has two versions: one when the agent can move with a step equal to unity and the other when the step of the agent follows a Levy flight distribution. The latter version is inspired by the work of A.M. Reynolds, motivated by biological examples.","PeriodicalId":6407,"journal":{"name":"2009 IEEE Symposium on Computational Intelligence for Security and Defense Applications","volume":"389 1","pages":"1-6"},"PeriodicalIF":0.0000,"publicationDate":"2009-07-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"12","resultStr":"{\"title\":\"New search algorithm for randomly located objects: A non-cooperative agent based approach\",\"authors\":\"D. Calitoiu\",\"doi\":\"10.1109/CISDA.2009.5356564\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper we address the general question of what is the best strategy to search efficiently for randomly located objects (target sites). We propose a new agent based algorithm for searching in an unpredictable environment. The originality of our work consists in applying a non-cooperative strategy, namely the distributed Goore Game model, as opposed to applying the classical collaborative and competitive strategies, or individual strategies. This paper covers only the non-destructive search that occurs when the agent visits the same target many times. The nondestructive search can be performed in either of the two cases: if the target becomes temporarily inactive or if it leaves the area. The proposed algorithm has two versions: one when the agent can move with a step equal to unity and the other when the step of the agent follows a Levy flight distribution. The latter version is inspired by the work of A.M. Reynolds, motivated by biological examples.\",\"PeriodicalId\":6407,\"journal\":{\"name\":\"2009 IEEE Symposium on Computational Intelligence for Security and Defense Applications\",\"volume\":\"389 1\",\"pages\":\"1-6\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2009-07-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"12\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2009 IEEE Symposium on Computational Intelligence for Security and Defense Applications\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CISDA.2009.5356564\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 IEEE Symposium on Computational Intelligence for Security and Defense Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CISDA.2009.5356564","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
New search algorithm for randomly located objects: A non-cooperative agent based approach
In this paper we address the general question of what is the best strategy to search efficiently for randomly located objects (target sites). We propose a new agent based algorithm for searching in an unpredictable environment. The originality of our work consists in applying a non-cooperative strategy, namely the distributed Goore Game model, as opposed to applying the classical collaborative and competitive strategies, or individual strategies. This paper covers only the non-destructive search that occurs when the agent visits the same target many times. The nondestructive search can be performed in either of the two cases: if the target becomes temporarily inactive or if it leaves the area. The proposed algorithm has two versions: one when the agent can move with a step equal to unity and the other when the step of the agent follows a Levy flight distribution. The latter version is inspired by the work of A.M. Reynolds, motivated by biological examples.