{"title":"具有恒定队列长度和吞吐量保证的低复杂度调度算法","authors":"Subrahmanya Swamy Peruru , Aravind Srinivasan , Radha Krishna Ganti , Krishna Jagannathan","doi":"10.1016/j.peva.2022.102310","DOIUrl":null,"url":null,"abstract":"<div><p><span>Distributed scheduling algorithms based on carrier sense multiple access (CSMA) are optimal in terms of the throughput and the steady-state queue lengths. However, they take a prohibitively long time to reach the steady-state, often exponential in the network size. Therefore for large networks that operate over a finite time horizon, apart from the guarantees on the steady-state queue lengths, performance guarantees on the short-term (</span><em>i.e.</em>, transient) queuing behaviour are also required. To that end, we propose distributed scheduling algorithms that are guaranteed to have <span><math><mrow><mi>O</mi><mrow><mo>(</mo><mn>1</mn><mo>)</mo></mrow></mrow></math></span> expected queue lengths not just in the steady-state but at every time instant, where <span><math><mrow><mi>O</mi><mrow><mo>(</mo><mi>⋅</mi><mo>)</mo></mrow></mrow></math></span> is with respect to the network size. Further, our algorithms have <span><math><mrow><mi>O</mi><mrow><mo>(</mo><mn>1</mn><mo>)</mo></mrow></mrow></math></span><span> complexity and support a constant fraction of the maximum throughput for typical wireless topologies. The central idea of our algorithms is to resolve collisions among pairs of conflicting nodes by assigning a master–follower hierarchy. The master–follower hierarchy can either be chosen randomly or based on the topology of the conflict graph, leading to different performance guarantees.</span></p><p><span>In addition to these hierarchical collision resolution algorithms, which are primarily designed for the conflict graph-based interference model, we also propose an Aloha-based algorithm for the </span><span><math><mi>K</mi></math></span><em>-neighbour collision tolerance</em> interference model, which is a generalization of the conflict graph model. We show that the proposed Aloha-based algorithm supports a constant fraction of the maximum throughput for typical wireless topologies.</p></div>","PeriodicalId":19964,"journal":{"name":"Performance Evaluation","volume":"157 ","pages":"Article 102310"},"PeriodicalIF":1.0000,"publicationDate":"2022-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Low-complexity scheduling algorithms with constant queue length and throughput guarantees\",\"authors\":\"Subrahmanya Swamy Peruru , Aravind Srinivasan , Radha Krishna Ganti , Krishna Jagannathan\",\"doi\":\"10.1016/j.peva.2022.102310\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p><span>Distributed scheduling algorithms based on carrier sense multiple access (CSMA) are optimal in terms of the throughput and the steady-state queue lengths. However, they take a prohibitively long time to reach the steady-state, often exponential in the network size. Therefore for large networks that operate over a finite time horizon, apart from the guarantees on the steady-state queue lengths, performance guarantees on the short-term (</span><em>i.e.</em>, transient) queuing behaviour are also required. To that end, we propose distributed scheduling algorithms that are guaranteed to have <span><math><mrow><mi>O</mi><mrow><mo>(</mo><mn>1</mn><mo>)</mo></mrow></mrow></math></span> expected queue lengths not just in the steady-state but at every time instant, where <span><math><mrow><mi>O</mi><mrow><mo>(</mo><mi>⋅</mi><mo>)</mo></mrow></mrow></math></span> is with respect to the network size. Further, our algorithms have <span><math><mrow><mi>O</mi><mrow><mo>(</mo><mn>1</mn><mo>)</mo></mrow></mrow></math></span><span> complexity and support a constant fraction of the maximum throughput for typical wireless topologies. The central idea of our algorithms is to resolve collisions among pairs of conflicting nodes by assigning a master–follower hierarchy. The master–follower hierarchy can either be chosen randomly or based on the topology of the conflict graph, leading to different performance guarantees.</span></p><p><span>In addition to these hierarchical collision resolution algorithms, which are primarily designed for the conflict graph-based interference model, we also propose an Aloha-based algorithm for the </span><span><math><mi>K</mi></math></span><em>-neighbour collision tolerance</em> interference model, which is a generalization of the conflict graph model. We show that the proposed Aloha-based algorithm supports a constant fraction of the maximum throughput for typical wireless topologies.</p></div>\",\"PeriodicalId\":19964,\"journal\":{\"name\":\"Performance Evaluation\",\"volume\":\"157 \",\"pages\":\"Article 102310\"},\"PeriodicalIF\":1.0000,\"publicationDate\":\"2022-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Performance Evaluation\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0166531622000220\",\"RegionNum\":4,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"COMPUTER SCIENCE, HARDWARE & ARCHITECTURE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Performance Evaluation","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0166531622000220","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, HARDWARE & ARCHITECTURE","Score":null,"Total":0}
Low-complexity scheduling algorithms with constant queue length and throughput guarantees
Distributed scheduling algorithms based on carrier sense multiple access (CSMA) are optimal in terms of the throughput and the steady-state queue lengths. However, they take a prohibitively long time to reach the steady-state, often exponential in the network size. Therefore for large networks that operate over a finite time horizon, apart from the guarantees on the steady-state queue lengths, performance guarantees on the short-term (i.e., transient) queuing behaviour are also required. To that end, we propose distributed scheduling algorithms that are guaranteed to have expected queue lengths not just in the steady-state but at every time instant, where is with respect to the network size. Further, our algorithms have complexity and support a constant fraction of the maximum throughput for typical wireless topologies. The central idea of our algorithms is to resolve collisions among pairs of conflicting nodes by assigning a master–follower hierarchy. The master–follower hierarchy can either be chosen randomly or based on the topology of the conflict graph, leading to different performance guarantees.
In addition to these hierarchical collision resolution algorithms, which are primarily designed for the conflict graph-based interference model, we also propose an Aloha-based algorithm for the -neighbour collision tolerance interference model, which is a generalization of the conflict graph model. We show that the proposed Aloha-based algorithm supports a constant fraction of the maximum throughput for typical wireless topologies.
期刊介绍:
Performance Evaluation functions as a leading journal in the area of modeling, measurement, and evaluation of performance aspects of computing and communication systems. As such, it aims to present a balanced and complete view of the entire Performance Evaluation profession. Hence, the journal is interested in papers that focus on one or more of the following dimensions:
-Define new performance evaluation tools, including measurement and monitoring tools as well as modeling and analytic techniques
-Provide new insights into the performance of computing and communication systems
-Introduce new application areas where performance evaluation tools can play an important role and creative new uses for performance evaluation tools.
More specifically, common application areas of interest include the performance of:
-Resource allocation and control methods and algorithms (e.g. routing and flow control in networks, bandwidth allocation, processor scheduling, memory management)
-System architecture, design and implementation
-Cognitive radio
-VANETs
-Social networks and media
-Energy efficient ICT
-Energy harvesting
-Data centers
-Data centric networks
-System reliability
-System tuning and capacity planning
-Wireless and sensor networks
-Autonomic and self-organizing systems
-Embedded systems
-Network science