具有恒定队列长度和吞吐量保证的低复杂度调度算法

IF 1 4区 计算机科学 Q4 COMPUTER SCIENCE, HARDWARE & ARCHITECTURE Performance Evaluation Pub Date : 2022-10-01 DOI:10.1016/j.peva.2022.102310
Subrahmanya Swamy Peruru , Aravind Srinivasan , Radha Krishna Ganti , Krishna Jagannathan
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引用次数: 0

摘要

基于载波感知多址(CSMA)的分布式调度算法在吞吐量和稳态队列长度方面是最优的。然而,它们需要很长时间才能达到稳定状态,通常是网络规模的指数级增长。因此,对于在有限时间范围内运行的大型网络,除了对稳态队列长度的保证外,还需要对短期(即瞬时)队列行为的性能保证。为此,我们提出了分布式调度算法,该算法不仅在稳定状态下,而且在每个时刻都保证有O(1)个期望队列长度,其中O(⋅)与网络大小有关。此外,我们的算法具有0(1)复杂度,并且支持典型无线拓扑的最大吞吐量的恒定部分。我们的算法的中心思想是通过分配一个主从层次结构来解决冲突节点对之间的冲突。主从层次结构可以随机选择,也可以基于冲突图的拓扑结构选择,从而产生不同的性能保证。除了这些主要为基于冲突图的干涉模型设计的分层冲突解决算法外,我们还提出了一种基于aloha的k邻冲突容限干涉模型算法,这是冲突图模型的推广。我们表明,所提出的基于aloha的算法支持典型无线拓扑的最大吞吐量的恒定分数。
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Low-complexity scheduling algorithms with constant queue length and throughput guarantees

Distributed scheduling algorithms based on carrier sense multiple access (CSMA) are optimal in terms of the throughput and the steady-state queue lengths. However, they take a prohibitively long time to reach the steady-state, often exponential in the network size. Therefore for large networks that operate over a finite time horizon, apart from the guarantees on the steady-state queue lengths, performance guarantees on the short-term (i.e., transient) queuing behaviour are also required. To that end, we propose distributed scheduling algorithms that are guaranteed to have O(1) expected queue lengths not just in the steady-state but at every time instant, where O() is with respect to the network size. Further, our algorithms have O(1) complexity and support a constant fraction of the maximum throughput for typical wireless topologies. The central idea of our algorithms is to resolve collisions among pairs of conflicting nodes by assigning a master–follower hierarchy. The master–follower hierarchy can either be chosen randomly or based on the topology of the conflict graph, leading to different performance guarantees.

In addition to these hierarchical collision resolution algorithms, which are primarily designed for the conflict graph-based interference model, we also propose an Aloha-based algorithm for the K-neighbour collision tolerance interference model, which is a generalization of the conflict graph model. We show that the proposed Aloha-based algorithm supports a constant fraction of the maximum throughput for typical wireless topologies.

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来源期刊
Performance Evaluation
Performance Evaluation 工程技术-计算机:理论方法
CiteScore
3.10
自引率
0.00%
发文量
20
审稿时长
24 days
期刊介绍: Performance Evaluation functions as a leading journal in the area of modeling, measurement, and evaluation of performance aspects of computing and communication systems. As such, it aims to present a balanced and complete view of the entire Performance Evaluation profession. Hence, the journal is interested in papers that focus on one or more of the following dimensions: -Define new performance evaluation tools, including measurement and monitoring tools as well as modeling and analytic techniques -Provide new insights into the performance of computing and communication systems -Introduce new application areas where performance evaluation tools can play an important role and creative new uses for performance evaluation tools. More specifically, common application areas of interest include the performance of: -Resource allocation and control methods and algorithms (e.g. routing and flow control in networks, bandwidth allocation, processor scheduling, memory management) -System architecture, design and implementation -Cognitive radio -VANETs -Social networks and media -Energy efficient ICT -Energy harvesting -Data centers -Data centric networks -System reliability -System tuning and capacity planning -Wireless and sensor networks -Autonomic and self-organizing systems -Embedded systems -Network science
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