UDOO电路板的设计:有助于数字技术的应用

Q1 Computer Science Frontiers in ICT Pub Date : 2019-03-18 DOI:10.3389/fict.2019.00004
A. Rizzo, Maurizio Caporali, D. Conti, Francesco Montefoschi, G. Burresi, B. Sinopoli
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引用次数: 1

摘要

人机交互的领域不仅仅是设计易于使用、有用和花哨的技术——它与我们在塑造环境中的角色有关,我们的生态位今天涉及整个地球。在人与计算资源的交互中,一个关键的概念是由Aleksei Nikolaevich Leontiev最初提出的挪用。在本文中,我们将首先回顾拨款的概念,并将拼凑作为促进拨款的关键活动。然后,我们将把创客运动作为一种与数字技术占有过程相关的社会文化运动来呈现。最后,我们将描述我们在UDOO(单板计算机)和特定开发环境(UAPPI)的设计中的方法和愿景,以便通过有意义的数字技术活动实现拨款。
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The Design of UDOO Boards: Contributing to the Appropriation of Digital Technology
The domain of Human-Computer Interaction does not concern just the design of technology that is easy to use, useful, and fancy – it has to do with our role in shaping our environment, our ecological niche that today involves the whole earth. A key concept in the interaction between humans and computing resources is that of appropriation originally proposed by Aleksei Nikolaevich Leontiev. In the present paper we will first review the concept of appropriation and will present bricolage as a key activity for fostering appropriation. Then we will present the Makers Movement as a socio-cultural movement relevant for the process of appropriation of digital technology. Finally, we will describe our approach and vision in the design of the UDOO, a single board computer, and of a specific developing environment, UAPPI, for enabling the appropriation through meaningful activities of digital technologies.
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Frontiers in ICT
Frontiers in ICT Computer Science-Computer Networks and Communications
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