游戏A Épica Corrida ao Ovócito:为有天赋的学生提供丰富的理科课程

Daieli Althaus, L. Sarzi, D. Ramos
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摘要

本文旨在描述在特殊教育护理(ESA)中与有天赋的学生进行游戏的开发过程,旨在确定对课程丰富和执行功能改善的贡献。这款桌游的创造是针对小学五年级科学课程中提供的人类繁殖内容,并着眼于其在课堂上的应用。本研究的特点是定性方法的个案研究。分析以分类为基础,根据实地日记记录和欧空局报告进行。结果表明,游戏的创建有助于丰富课程,有利于认知技能,特别是抑制控制和规划能力,巩固其作为一个自我认识和自我调节的过程。
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Game A Épica Corrida ao Ovócito: curricular enrichment in the Science subject for students with giftedness
This paper aims to describe the development process of a game performed during specialized educational care (ESA) with a student with giftedness, aiming to identify contributions to curriculum enrichment and the improvement of executive functions. The creation of the board game addressed the human reproduction content provided for in the Science curriculum for the 5th grade classes of elementary school, with a view to its use in the classroom. The research is characterized as a case study of qualitative approach. The analysis was based on categories and was performed from field diary records and ESA reports. The results show that the creation of games can contribute to curriculum enrichment and favor cognitive skills, especially the inhibiting control and planning capacity, consolidating itself as a process of self-knowledge and self-regulation.
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