设计构成推理和民族数学程序的交互式数学任务

J. Cervantes-Barraza, Armando Aroca Araujo
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引用次数: 0

摘要

数学任务设计在数学教育的研究议程上占据了替代地位。在本文中,我们提供了构成推理和民族数学程序的交互式数学任务的设计原则。本研究的背景是初步培训课程中预见性数学教师(PMT)的设计、开发和分析。所实施的方法是描述性-解释性的,并涉及pmt基于对HiCuA分析框架的适应来设计数学任务。在对收集到的数据进行分析时,为了刻画准教师设计的任务特征,进行了主题分析,从而构建了数学任务类型的类别。研究结果提供了未来教师在推理和民族数学背景下实施设计原则的信息。同样,通过交互式数学任务设计来促进推理和民族数学可以帮助学生发展诸如:证明、批评和推理他人提出的结论等技能。
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Design of interactive mathematical tasks that make up the reasoning and the Ethnomathematics program
The design of mathematical tasks has taken the replacement on the research agenda of Mathematics Education. In this article, we provide principles of design of interactive mathematical tasks that make up the reasoning and the Ethnomathematics program. The research context involved the design, the development, and the analysis of written and oral prospective mathematics teacher (PMT) in an initial training course. The methodology implemented was descriptive-interpretative and implicated the design of mathematical tasks by the PMTs based on the adaptation of the HiCuA analytical framework. Regarding to the analysis of the data collected, categories of mathematical task types were constructed because of a thematic analysis carried out with the purpose of characterizing the tasks designed by the prospective teacher. The findings of the study provide information on the design principles implemented by prospective teacher in the context of Reasoning and Ethnomathematics. Likewise, it was identified that promoting reasoning and Ethnomathematics through interactive mathematical task designs supports students by developing skills such as: justifying, criticizing, and reasoning the conclusions presented by others.
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来源期刊
Journal on Mathematics Education
Journal on Mathematics Education Mathematics-Mathematics (all)
CiteScore
4.20
自引率
0.00%
发文量
13
审稿时长
10 weeks
期刊最新文献
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