计算机视觉中的核方法

IF 3.8 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Foundations and Trends in Computer Graphics and Vision Pub Date : 2009-09-03 DOI:10.1561/0600000027
Christoph H. Lampert
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引用次数: 102

摘要

在过去的几年里,核方法已经成为计算机视觉研究人员和实践者的强大工具。在本教程中,我们从几何角度介绍了计算机视觉中的核方法,不仅介绍了无处不在的支持向量机,还介绍了鲜为人知的回归、降维、离群点检测和聚类技术。此外,我们对最近的非经典技术进行了展望,这些技术用于预测结构数据,估计统计依赖性,以及学习核函数本身。所有方法都用最近计算机视觉研究文献中的成功应用实例加以说明。
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Kernel Methods in Computer Vision
Over the last years, kernel methods have established themselves as powerful tools for computer vision researchers as well as for practitioners. In this tutorial, we give an introduction to kernel methods in computer vision from a geometric perspective, introducing not only the ubiquitous support vector machines, but also less known techniques for regression, dimensionality reduction, outlier detection, and clustering. Additionally, we give an outlook on very recent, non-classical techniques for the prediction of structure data, for the estimation of statistical dependency, and for learning the kernel function itself. All methods are illustrated with examples of successful application from the recent computer vision research literature.
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来源期刊
Foundations and Trends in Computer Graphics and Vision
Foundations and Trends in Computer Graphics and Vision COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS-
CiteScore
31.20
自引率
0.00%
发文量
1
期刊介绍: The growth in all aspects of research in the last decade has led to a multitude of new publications and an exponential increase in published research. Finding a way through the excellent existing literature and keeping up to date has become a major time-consuming problem. Electronic publishing has given researchers instant access to more articles than ever before. But which articles are the essential ones that should be read to understand and keep abreast with developments of any topic? To address this problem Foundations and Trends® in Computer Graphics and Vision publishes high-quality survey and tutorial monographs of the field. Each issue of Foundations and Trends® in Computer Graphics and Vision comprises a 50-100 page monograph written by research leaders in the field. Monographs that give tutorial coverage of subjects, research retrospectives as well as survey papers that offer state-of-the-art reviews fall within the scope of the journal.
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