L. Fiorillo, M. Cicciu', Rosa De Stefano, S. Bocchieri, A. Herford, M. Fazio, G. Cervino
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Virtual reality and massive multiplayer online role-playing games as possible prophylaxis mathematical model: focus on COVID-19 spreading
Abstract The digital field certainly provides a lot of information in the medical field, it is possible, in a computerized way, also to simulate epidemics, and the spread of these. There have been events in the past, in some simulation games, which are currently being studied, as they could provide important clues for the resolution of epidemics such as the one from COVID-19. One of these events occurred due to a bug in 2005 in the role-playing online game World of Warcraft. Through these simulations it is possible to make prophylactic plans to intervene preventively or plan interventions throughout mathematical models.
期刊介绍:
Epidemiologic Methods (EM) seeks contributions comparable to those of the leading epidemiologic journals, but also invites papers that may be more technical or of greater length than what has traditionally been allowed by journals in epidemiology. Applications and examples with real data to illustrate methodology are strongly encouraged but not required. Topics. genetic epidemiology, infectious disease, pharmaco-epidemiology, ecologic studies, environmental exposures, screening, surveillance, social networks, comparative effectiveness, statistical modeling, causal inference, measurement error, study design, meta-analysis