基于事件,直接相机跟踪从一个光度三维地图使用非线性优化

Samuel Bryner, Guillermo Gallego, Henri Rebecq, D. Scaramuzza
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引用次数: 48

摘要

事件相机是一种新型的生物视觉传感器,它输出像素级的强度变化,称为“事件”,而不是传统的视频图像。这些异步传感器以极低的延迟(微秒)自然地响应场景中的运动,并具有非常高的动态范围。这些功能以及极低的功耗使事件相机成为快速机器人定位和可穿戴应用(如AR/VR和游戏)的理想传感器。考虑到这些应用,我们提出了一种在已知环境中跟踪事件相机6自由度姿态的方法,我们考虑通过经典的密集3D重建算法构建的光度3D地图(即强度加深度信息)来描述该方法。我们的方法直接使用原始事件,没有中间特征,在最大似然框架内估计摄像机运动,通过生成模型最好地解释事件。我们使用模拟和真实数据成功地评估了该方法,并显示出优于当前技术状态的改进结果。我们向公众发布数据集,以促进该主题的可重复性和研究。
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Event-based, Direct Camera Tracking from a Photometric 3D Map using Nonlinear Optimization
Event cameras are novel bio-inspired vision sensors that output pixel-level intensity changes, called “events”, instead of traditional video images. These asynchronous sensors naturally respond to motion in the scene with very low latency (microseconds) and have a very high dynamic range. These features, along with a very low power consumption, make event cameras an ideal sensor for fast robot localization and wearable applications, such as AR/VR and gaming. Considering these applications, we present a method to track the 6-DOF pose of an event camera in a known environment, which we contemplate to be described by a photometric 3D map (i.e., intensity plus depth information) built via classic dense 3D reconstruction algorithms. Our approach uses the raw events, directly, without intermediate features, within a maximum-likelihood framework to estimate the camera motion that best explains the events via a generative model. We successfully evaluate the method using both simulated and real data, and show improved results over the state of the art. We release the datasets to the public to foster reproducibility and research in this topic.
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