fpu和超级计算机硬件设计中的痛苦与收获

Roger A. Golliver, S. M. Müller, S. Oberman, M. Schmookler, Debjit Das Sarma, A. Beaumont-Smith
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引用次数: 0

摘要

1990年,随着融合乘加数据流的引入,浮点单元(fpu)的总体设计发生了巨大变化。由于其性能优于分离单元,这种设计在今天很常见。最近,亚10微米技术的约束参数发生了变化,由此产生的设计侧重于以管道深度为代价来提高频率。电线长度是一个至关重要的设计参数,在平面规划上花费了大量的精力,使执行元素非常接近。现在,通过FPU发送的信号可能需要1个或多个时钟周期是典型的。因此,物理设计非常重要,需要对宏的放置进行全局优化以及降低复杂的功耗。此外,技术扩展继续减小功能尺寸,并且可以在芯片上放置更多的执行单元甚至处理器内核。执行单元(如Decimal fpu)在产品计划中。有8个矢量处理单元的单芯片设计用于加速我们玩的视频游戏。这些单芯片游戏处理器的处理能力相当于超级计算机。下一个引领潮流的设计或计算机算法中的关键问题是什么?我们邀请了一组算术单元硬件设计专家来讨论当前的痛苦与收益权衡,并推测算术设计的未来。小组成员:
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Pain versus Gain in the Hardware Design of FPUs and Supercomputers
In 1990 there was a dramatic change in the overall design of floating-point units (FPUs) with the introduction of the fused multiply-add dataflow. This design is common today due to its performance advantage over separated units. Recently the constraining parameters have been changing for sub 10 micron technologies and the resulting designs are focusing on increasing the frequency at the cost of pipeline depth. Wire lengths are a crucial design parameter and there is a great deal of effort spent in floorplanning the execution elements to be very close together. It is now typical that a signal sent across an FPU may take 1 or more clock cycles. Thus, the physical design is very important and requires global optimizations of placement of macros as well as complex power reduction. Additionally technology scaling continues to decrease feature sizes and more execution units or even processor cores can be placed on a chip. Execution units such as Decimal FPUs are in product plans. There are single chip designs with 8 vector processing units which are used to accelerate the video games we play. The processing power in these single chip game processors is the equivalent of supercomputers. What is the next trendsetting design or key problem in computer arithmetic? We have asked a panel of expert arithmetic unit hardware designers to discuss the current pain versus gain tradeoffs and to speculate on the future of arithmetic design. Panelists:
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