兴趣、情感、关联:从情境兴趣的角度看科学中心互动展览设计

Ruoyu Jenny Duan, Graham J. Walker, Lindy A. Orthia
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引用次数: 1

摘要

设计能吸引并保持人们兴趣的展品——尤其是容易分心的儿童——是科学中心面临的一个关键挑战。在这里,我们应用情景兴趣(SI),一个来自教育心理学和STEM教育的模型,来理解展览设计师用来触发和/或保持兴趣、唤起情感和培养相关性的特征。对澳大利亚设计师进行调查(n = 18)和访谈(n = 5)。分析表明,尽管设计师并没有有意识地应用SI,但他们始终如一地使用模型的基本方面,例如选择不同的设计特征来引发兴趣,其他特征来保持兴趣,并考虑特征如何影响情感和相关性。这表明SI适用于展览设计。为了激发兴趣,设计师强调了可访问性、动手体验、以用户为中心和感官刺激等特征,并保持兴趣的开放性。社交互动——尤其是同时有多个展览用户——是唯一被认为是触发和保持兴趣的关键设计特征。设计师将特定情感与触发和/或维持兴趣联系起来,包括消极或双向情感。增加相关性的特征包括熟悉的物体、先前的经验/先前的知识、新颖性和熟悉性以及社会和文化背景。本研究将心理学兴趣理论与展览设计师的实际经验相结合,为展览设计师、解说人员和研究人员提供有用的见解。
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Interest, emotions, relevance: viewing science centre interactive exhibit design through the lens of situational interest
ABSTRACT Designing exhibits that catch and hold people’s interest – particularly easily distracted children – is a key challenge for science centres. Here we apply situational interest (SI), a model from educational psychology and STEM education, to understand characteristics exhibit designers use to trigger and/or maintain interest, evoke emotions and foster relevance. Australian designers were surveyed (n = 18) and interviewed (n = 5). Analysis showed although designers did not consciously apply SI, they consistently used fundamental aspects of the model, such as selecting distinct design characteristics to trigger interest, others to maintain it, and considering how characteristics affected emotions and relevance. This demonstrates SI is applicable to exhibit design. To trigger interest, designers highlighted characteristics including accessibility, hands-on experience, user-centredness, and sensory stimulation, and to maintain interest open-endedness. Social interaction – especially having multiple simultaneous exhibit users – was the only design characteristic identified as key for both triggering and maintaining interest. Designers associated specific emotions with triggering and/or maintaining interest, including negative or bi-valanced emotions. Characteristics to increase relevance included familiar objects, prior experience/prior knowledge, novelty and familiarity and social and cultural context. This study fuses psychological theory on interest with the lived-experience of exhibit designers, providing insights useful for designers, interpretive staff and researchers.
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来源期刊
CiteScore
3.10
自引率
5.90%
发文量
30
期刊介绍: International Journal of Science Education Part B: Communication and Public Engagement will address the communication between and the engagement by individuals and groups concerning evidence-based information about the nature, outcomes, and social consequences, of science and technology. The journal will aim: -To bridge the gap between theory and practice concerning the communication of evidence-based information about the nature, outcomes, and social consequences of science and technology; -To address the perspectives on communication about science and technology of individuals and groups of citizens of all ages, scientists and engineers, media persons, industrialists, policy makers, from countries throughout the world; -To promote rational discourse about the role of communication concerning science and technology in private, social, economic and cultural aspects of life
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