《模拟人生4》中的随机构建挑战和重要物质主义:影响、创新和即兴创作

Q1 Arts and Humanities Computers and Composition Pub Date : 2022-09-01 DOI:10.1016/j.compcom.2022.102723
Amanda M. May
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引用次数: 0

摘要

在Vixella的《模拟人生4》之后,随机建造挑战在2020年4月成为模拟人生youtuber中的一种趋势,但每个房间都是不同的。这种玩法模式结合了计算机化的随机装置来做出建造决策,并呈现出与偶然性发明相关的挑战和风险(Holmes, 2016, Lauer, 2016, Leadon, 2011, Vitanza, 2000)。然而,这些挑战和风险部分来自物质代理。为了探索这一现象,我在此使用Jane Bennett(2010)的重要物质性作为理论视角来研究随机构建挑战。班尼特理论的核心是生命力,这是人类和非人类材料的一种能动性,它会对相关的其他材料产生影响——或者在某些情况下影响。通过分析来自《模拟人生4》youtuber的三个例子,Plumbella的随机包构建;Lilsimsie的随机城镇建筑;最后是LaurenZSide的随机模因构建,这篇文章展示了玩家、游戏和随机元素是如何合作、竞争和共存的。除了视频作为随意构建过程的例子外,随机构建挑战为经验丰富的作曲家提供了实现新方法的机会,以响应可以适应其他作曲环境的随意元素。
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Random build challenges and vital materialism in The Sims 4: Influences, innovations, and improvisations

Random build challenges became a trend among Sims YouTubers in April 2020 following Vixella's The Sims 4 but every room is a different pack. This mode of gameplay incorporates computerized randomizers to make building decisions and represent the challenges and risks associated with aleatory invention (Holmes, 2016, Lauer, 2016, Leadon, 2011, Vitanza, 2000). However, these challenges and risks emerge partly from material agency. To explore this phenomenon, I herein use Jane Bennett's (2010) vital materiality as a theoretical lens to examine random build challenges. Central to Bennett's theory is vitality, an agentive quality of both human and nonhuman materials that yields an effect—or in some cases affect—on other materials involved. Through examining three examples from popular Sims 4 YouTubers, Plumbella's random pack build; Lilsimsie's random townie build; and finally LaurenZSide's random meme build, this article demonstrates how player, game, and randomizer vitalities collaborate, compete, and co-exist. In addition to the videos serving as examples of aleatory building processes, random build challenges pose opportunities for experienced composers to implement new approaches in response to aleatory elements that can be adapted to other composing settings.

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来源期刊
Computers and Composition
Computers and Composition Arts and Humanities-Language and Linguistics
CiteScore
4.30
自引率
0.00%
发文量
34
审稿时长
25 days
期刊介绍: Computers and Composition: An International Journal is devoted to exploring the use of computers in writing classes, writing programs, and writing research. It provides a forum for discussing issues connected with writing and computer use. It also offers information about integrating computers into writing programs on the basis of sound theoretical and pedagogical decisions, and empirical evidence. It welcomes articles, reviews, and letters to the Editors that may be of interest to readers, including descriptions of computer-aided writing and/or reading instruction, discussions of topics related to computer use of software development; explorations of controversial ethical, legal, or social issues related to the use of computers in writing programs.
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