利用文化维度设计具有药用特性的马来传统药用植物的移动信息架构(IA)移动健康学习应用

W. Isa, I. M. Amin, Noriffah Ishak
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引用次数: 0

摘要

现有移动健康应用由于信息架构的结构化不强,使用界面设计不完善,存在内容结构化不足的问题。其原因是在信息架构的设计中缺乏融入文化元素。本研究的目的是利用文化维度为马来传统药用植物设计两个移动信息架构(IA)移动健康学习应用。主要目标是通过使用用户文化维度为移动健康马来传统植物设计移动学习应用程序。第二个研究目标是利用文化维度设计移动健康马来传统植物的移动学习应用程序。第一种设计基于高功率距离和不确定性规避。移动健康应用程序的设计在功能上进行了详细的设计,在信息访问上进行了更多的结构设计,第二种设计基于低功率距离和避免不确定性。设计是在移动健康应用程序中显示更多的图形和图像来访问信息。这些设计正在被评估,用户角色更喜欢设计两个而不是一个。对设计进行了评估,结果表明,在内容、上下文和导航方面设计移动健康应用程序部分受到文化的影响。该设计可以被利益相关者、中小企业和最终用户使用进行移动学习。综上所述,该设计是基于文化维度和用户角色为移动医疗开发的。未来的工作可能涉及将文化维度和用户角色纳入其他不同类型的应用程序,如移动旅游、移动银行、移动购物、移动娱乐、移动游戏、移动创意产业、移动贸易、移动商务和移动教育。
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Designing Mobile Information Architecture (IA) m-Health Learning Application for Traditional Malay Medicinal Plants with Medicinal Properties Using Cultural Dimensions
There is deficiency of content structuring in existing m-Health application due to weak structuring of information architecture and poor usage user interface design. The reason is explained by the lack of incorporating cultural elements in the design of information architecture. The study purposes two designs for Mobile Information Architecture (IA) m-Health learning application for traditional Malay medicinal plants with medicinal properties using culture dimension. The main objective is to design mobile learning application for m-Health Malay Traditional Plant by using User Cultural Dimensions. The second research objective is to design mobile learning application for m-Health Malay Traditional plant by using culture dimension. The first design is based on high power distance and uncertainty avoidance. Design showing detail on the function and more structure on the access of the information of the m-Health application design and the second design is based on low power distance and uncertainty avoidance. Design is showing more on the graphics and image to access on information in the m-Health application design. Those designs are being be evaluated and user persona prefers designing two over design one. The design was evaluated and the result show it is proven that designing m-Health application towards content, context and navigation is partly influenced by culture. The design can be used by stakeholder, SMEs and end users to conduct mobile learning. As a conclusion, the design was developed for m-Health based on cultural dimensions and user persona. Future work may involve incorporating cultural dimensions and user persona in other different type of applications such as mobile travel, mobile banking, mobile shopping, mobile entertainment, mobile gaming, mobile creative industries, mobile trade, mobile commerce and mobile education.
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来源期刊
Alinteri Journal of Agriculture Sciences
Alinteri Journal of Agriculture Sciences AGRICULTURE, MULTIDISCIPLINARY-
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