Michael Scholz, S. König, Julia Klein, Judith Gieringer
{"title":"KINETARIUM:交互式多人游戏的全穹顶投影","authors":"Michael Scholz, S. König, Julia Klein, Judith Gieringer","doi":"10.47839/ijc.21.2.2586","DOIUrl":null,"url":null,"abstract":"KINETARIUM is a new platform for interactive, collaborative fulldome shows for hundreds of people. It enables visitors to intervene spontaneously and in real time in what is happening on the dome, by using their own smartphones. Kinetarium introduces interactivity and gamification to the domes, with the visitors becoming fully immersed in the projection, just as if they were right in the middle of things. Everyone in the audience can participate in the show. Together, the players can go on missions, solve puzzles and discover new worlds – or simply try to crack the high score. In addition to dealing with scientific phenomena, the players experience how difficult the simplest tasks can be when joint decision-making, coordination, team work or compromises are required. That way, the games also teach learning processes about group dynamics or social behavior. The planetariums can thus enrich scientific content with playful and group-dynamic elements and make their program more attractive for a young, gaming and 3D savvy audience.","PeriodicalId":37669,"journal":{"name":"International Journal of Computing","volume":"37 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2022-06-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"KINETARIUM: Interactive Multiplayer Games for Fulldome Projections\",\"authors\":\"Michael Scholz, S. König, Julia Klein, Judith Gieringer\",\"doi\":\"10.47839/ijc.21.2.2586\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"KINETARIUM is a new platform for interactive, collaborative fulldome shows for hundreds of people. It enables visitors to intervene spontaneously and in real time in what is happening on the dome, by using their own smartphones. Kinetarium introduces interactivity and gamification to the domes, with the visitors becoming fully immersed in the projection, just as if they were right in the middle of things. Everyone in the audience can participate in the show. Together, the players can go on missions, solve puzzles and discover new worlds – or simply try to crack the high score. In addition to dealing with scientific phenomena, the players experience how difficult the simplest tasks can be when joint decision-making, coordination, team work or compromises are required. That way, the games also teach learning processes about group dynamics or social behavior. The planetariums can thus enrich scientific content with playful and group-dynamic elements and make their program more attractive for a young, gaming and 3D savvy audience.\",\"PeriodicalId\":37669,\"journal\":{\"name\":\"International Journal of Computing\",\"volume\":\"37 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-06-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Journal of Computing\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.47839/ijc.21.2.2586\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"Computer Science\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Computing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.47839/ijc.21.2.2586","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"Computer Science","Score":null,"Total":0}
KINETARIUM: Interactive Multiplayer Games for Fulldome Projections
KINETARIUM is a new platform for interactive, collaborative fulldome shows for hundreds of people. It enables visitors to intervene spontaneously and in real time in what is happening on the dome, by using their own smartphones. Kinetarium introduces interactivity and gamification to the domes, with the visitors becoming fully immersed in the projection, just as if they were right in the middle of things. Everyone in the audience can participate in the show. Together, the players can go on missions, solve puzzles and discover new worlds – or simply try to crack the high score. In addition to dealing with scientific phenomena, the players experience how difficult the simplest tasks can be when joint decision-making, coordination, team work or compromises are required. That way, the games also teach learning processes about group dynamics or social behavior. The planetariums can thus enrich scientific content with playful and group-dynamic elements and make their program more attractive for a young, gaming and 3D savvy audience.
期刊介绍:
The International Journal of Computing Journal was established in 2002 on the base of Branch Research Laboratory for Automated Systems and Networks, since 2005 it’s renamed as Research Institute of Intelligent Computer Systems. A goal of the Journal is to publish papers with the novel results in Computing Science and Computer Engineering and Information Technologies and Software Engineering and Information Systems within the Journal topics. The official language of the Journal is English; also papers abstracts in both Ukrainian and Russian languages are published there. The issues of the Journal are published quarterly. The Editorial Board consists of about 30 recognized worldwide scientists.