椭圆几何中的游戏

László Szirmay-Kalos, M. Magdics
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引用次数: 0

摘要

探索弯曲空间的一个有趣方法是玩由非欧几里德几何规则支配的游戏。然而,建模工具和游戏引擎都是基于欧几里得几何而开发的。本文讨论了将一个博弈从欧几里得几何移植到椭圆几何的问题。我们主要考虑几何计算和转换管道。
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Gaming in Elliptic Geometry
An interesting way to explore curved spaces is to play games governed by the rules of non-Euclidean geometries. However, modeling tools and game engines are developed with Euclidean geometry in mind. This paper addresses the problem of porting a game from Euclidean to elliptic geometry. We consider primarily the geometric calculations and the transformation pipeline.
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