相对完全保密:普遍最优策略与渠道设计

M. Khouzani, P. Malacaria
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引用次数: 17

摘要

完全保密描述的是对手除了事先发布的秘密之外无法了解任何秘密的情况。香农的一个经典结果表明,完全保密的必要条件是对手不应该能够消除任何可能的秘密。在本文中,我们回答了以下基本问题:当必须消除某些秘密时,可以实现的最低信息泄漏是什么?我们通过导出封闭形式的最小泄漏来解决这个问题,并明确地提供“普遍最优”随机化策略,从某种意义上说,它们保证最小泄漏,而不管用于量化泄漏的熵的度量。然后,我们引入了rsamnyi族的非对称泄漏测度的概化,它概括了g泄漏,并表明我们的策略的轻微修改对于此类测度的一个重要类别是最优的。随后,我们证明了我们的方案构成密切相关的二人零和博弈的纳什均衡。这种博弈视角为更广泛的结构约束和不对称熵提供了隐含的解决方案。最后,我们展示了这项工作如何也可以被视为设计一个普遍最优的通道给定的特定先验。
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Relative Perfect Secrecy: Universally Optimal Strategies and Channel Design
Perfect secrecy describes cases where an adversary cannot learn anything about the secret beyond its prior distribution. A classical result by Shannon shows that a necessary condition for perfect secrecy is that the adversary should not be able to eliminate any of the possible secrets. In this paper we answer the following fundamental question: What is the lowest leakage of information that can be achieved when some of the secrets have to be eliminated? We address this question by deriving the minimum leakage in closed-form, and explicitly providing "universally optimal" randomized strategies, in the sense that they guarantee the minimum leakage irrespective of the measure of entropy used to quantify the leakage. We then introduce a generalization of Rényi family of asymmetric measures of leakage which generalizes the g-leakage and show that a slight modification of our strategies are optimal with respect to an important class of such measures. Subsequently, we show that our schemes constitute the Nash Equilibria of closely related two-person zero sum games. This game perspective provides implicit solutions for a wider set of structural constraints and asymmetric entropies. Finally we demonstrate how this work can also be seen as designing a universally optimal channel given a specified prior.
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