人机交互设计的计算工具

David J. Porfirio, Allison Sauppé, Aws Albarghouthi, Bilge Mutlu
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引用次数: 6

摘要

机器人在与人类互动时必须表现出适当的社交行为。我们如何帮助交互设计师在人机交互中嵌入适当的社会行为,避免不适当的社会行为?我们提出了一种多方面的交互设计方法,将人机交互和形式化方法相结合,以帮助我们实现这一目标。在最低的层次上,设计人员从零开始创建交互,并从正式的验证中接收反馈,而更高的层次涉及自动合成和修复设计。在这个扩展的抽象中,我们讨论了我们设计方法的每个级别中的过去,现在和未来的工作。
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Computational Tools for Human-Robot Interaction Design
Robots must exercise socially appropriate behavior when interacting with humans. How can we assist interaction designers to embed socially appropriate and avoid socially inappropriate behavior within human-robot interactions? We propose a multi-faceted interaction-design approach that intersects human-robot interaction and formal methods to help us achieve this goal. At the lowest level, designers create interactions from scratch and receive feedback from formal verification, while higher levels involve automated synthesis and repair of designs. In this extended abstract, we discuss past, present, and future work within each level of our design approach.
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