基于形状和笔画相似性的手势识别

Yina Ye, P. Nurmi
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引用次数: 17

摘要

基于模板的手势识别方法是当前交互系统中最流行的手势识别解决方案,因为它们在广泛的应用中提供了准确和高效的运行时性能。这些方法的基本思想是测量用户手势和一组预先录制的模板之间的相似性,并使用最近邻分类器确定适当的手势类型。虽然简单而优雅,但这种方法只有在手势相对简单和明确的情况下才能发挥作用。在越来越多的场景中,例如身份验证、交互式学习和医疗保健应用程序,感兴趣的手势是复杂的,由多个子笔画组成,并且与其他手势非常相似。仅仅考虑手势的形状对于这些场景是不够的,并且还需要对子笔画的组成序列进行鲁棒识别。本文介绍了一种新的手势识别器Gestimator,它将基于形状和笔画的相似性结合到一个序列分类框架中,用于鲁棒手势识别。与当前最先进的技术相比,使用三个数据集进行的实验显示了显著的性能提升。对于复杂的手势,性能的提高是最高的,但是对于简单的和被广泛研究的手势类型,也有一致的提高。
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Gestimator: Shape and Stroke Similarity Based Gesture Recognition
Template-based approaches are currently the most popular gesture recognition solution for interactive systems as they provide accurate and runtime efficient performance in a wide range of applications. The basic idea in these approaches is to measure similarity between a user gesture and a set of pre-recorded templates, and to determine the appropriate gesture type using a nearest neighbor classifier. While simple and elegant, this approach performs well only when the gestures are relatively simple and unambiguous. In increasingly many scenarios, such as authentication, interactive learning, and health care applications, the gestures of interest are complex, consist of multiple sub-strokes, and closely resemble other gestures. Merely considering the shape of the gesture is not sufficient for these scenarios, and robust identification of the constituent sequence of sub-strokes is also required. The present paper contributes by introducing Gestimator, a novel gesture recognizer that combines shape and stroke-based similarity into a sequential classification framework for robust gesture recognition. Experiments carried out using three datasets demonstrate significant performance gains compared to current state-of-the-art techniques. The performance improvements are highest for complex gestures, but consistent improvements are achieved even for simple and widely studied gesture types.
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