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摘要

开发人员使用bug跟踪系统来管理软件开发过程中出现的缺陷。这些系统允许用户提交描述故障和导致错误的可能原因的报告。Bug跟踪器已经改进并调整了它们的界面,以指导用户提交相关信息。然而,尽管对接口进行了细化和改进,比如收集描述运行时上下文的元数据,缺陷的描述仍然是由纯文本组成的。这种表示允许在描述缺陷时具有灵活性,但是报告中包含的信息很难提取和解释,因此表示一种无效且不直观的方法来精确描述问题。我们的工作旨在改进开发人员处理bug报告的工作流程。首先要将bug报告(通常被认为是开发过程的副作用)提升为具有特定属性的独立实体,可以利用这些属性来描述和理解系统。我们相信,通过自动化导致错误报告创建的步骤,我们可以生成有意义的信息,这些信息可以被自动地详细阐述,以产生关于故障环境的有洞察力的视图,如交互式可视化或与开发过程中产生的工件链接,并帮助解释错误报告。最后,我们希望将报告过程与游戏设计理论的元素结合起来,以刺激开发者和社区成员之间的互动,并在软件生态系统中创造富有成效的合作。
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Managing Software Defects
Developers use bug tracking systems to manage the defects that arise during software development. Those systems allow the users to submit reports that describe the failure and the possible causes that led to the error. Bug trackers have evolved and adapted their interfaces to guide the user through the submission of relevant information. However, despite the refinement of the interfaces and improvements, such as the gathering of metadata describing the runtime context, the description of a defect is still composed of plain text. This representation allows flexibility in describing a defect, but the information included in the report is hard to extract and interpret, thus representing an ineffective and unintuitive method to precisely describe a problem. Our work aims to improve the workflow of developers in dealing with bug reports. This begins with promoting a bug report -- often considered as a side effect of the development process -- to independent entity with specific properties that can be exploited to describe and understand a system. We believe that, by automating the steps that lead to the creation of a bug report, we can generate meaningful information that can be automatically elaborated to produce insightful views on the failure environment, like interactive visualizations or linking with artifacts produced during development, and aid the interpretation of a bug report. Finally, we want to integrate the reporting process with elements from game design theory, to stimulate interaction between developers and people in the community and create fruitful cooperation in software ecosystems.
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