Fotios Bosmos, A. Tzallas, M. Tsipouras, N. Giannakeas
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Virtual and augmented experience in cultural places: The perspective of integration in the learning process
The objective of this paper is the development and evaluation of mobile applications for learning tours in cultural and archaeological sites, using virtual and augmented reality. Firstly, the theoretical framework of virtual and augmented reality techniques is presented. Then the virtual model of the bridge of Arta is constructed. The model is to be integrated into the unity gaming machine to accompany a virtual navigation application. The application is enriched with multimedia elements and is connected to a corresponding augmented reality application and is evaluated by secondary school students.
期刊介绍:
Computer Engineering and Design is supervised by China Aerospace Science and Industry Corporation and sponsored by the 706th Institute of the Second Academy of China Aerospace Science and Industry Corporation. It was founded in 1980. The purpose of the journal is to disseminate new technologies and promote academic exchanges. Since its inception, it has adhered to the principle of combining depth and breadth, theory and application, and focused on reporting cutting-edge and hot computer technologies. The journal accepts academic papers with innovative and independent academic insights, including papers on fund projects, award-winning research papers, outstanding papers at academic conferences, doctoral and master's theses, etc.