Bin Chen, Biling Zhang, Jung-Lang Yu, Yan Chen, Zhu Han
{"title":"基于间接互易的协同频谱感知激励框架","authors":"Bin Chen, Biling Zhang, Jung-Lang Yu, Yan Chen, Zhu Han","doi":"10.1109/ICC.2017.7996606","DOIUrl":null,"url":null,"abstract":"To overcome the hidden terminal problem a secondary user (SU) may encounter, cooperative spectrum sensing (CSS) is proposed and gained much attention in the last decades. However, due to the selfish nature, SUs may not cooperate unconditionally as most previous works have assumed. Therefore, how to stimulate SUs to play cooperatively is an important issue. In this paper, we propose a reputation-based CSS incentive framework, where the cooperation stimulation problem is modeled as an indirect reciprocity game. In the proposed game, SUs choose how to report their sensing results to the fusion center (FC) and gain reputations, based on which they can access a certain amount of vacant licensed channels in the future. For the proposed game, we derive theoretically the optimal action rule, according to which the SU will truthfully report its result when the estimated average energy is equal to or higher than the given threshold and vice versa. The decision accuracy of the FC thereby can be greatly improved. Moreover, we derive the condition under which the optimal action rule is evolutionarily stable. Finally, simulation results are shown to verify the effectiveness of the proposed scheme.","PeriodicalId":6517,"journal":{"name":"2017 IEEE International Conference on Communications (ICC)","volume":"54 1","pages":"1-6"},"PeriodicalIF":0.0000,"publicationDate":"2017-05-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"An indirect reciprocity based incentive framework for cooperative spectrum sensing\",\"authors\":\"Bin Chen, Biling Zhang, Jung-Lang Yu, Yan Chen, Zhu Han\",\"doi\":\"10.1109/ICC.2017.7996606\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"To overcome the hidden terminal problem a secondary user (SU) may encounter, cooperative spectrum sensing (CSS) is proposed and gained much attention in the last decades. However, due to the selfish nature, SUs may not cooperate unconditionally as most previous works have assumed. Therefore, how to stimulate SUs to play cooperatively is an important issue. In this paper, we propose a reputation-based CSS incentive framework, where the cooperation stimulation problem is modeled as an indirect reciprocity game. In the proposed game, SUs choose how to report their sensing results to the fusion center (FC) and gain reputations, based on which they can access a certain amount of vacant licensed channels in the future. For the proposed game, we derive theoretically the optimal action rule, according to which the SU will truthfully report its result when the estimated average energy is equal to or higher than the given threshold and vice versa. The decision accuracy of the FC thereby can be greatly improved. Moreover, we derive the condition under which the optimal action rule is evolutionarily stable. Finally, simulation results are shown to verify the effectiveness of the proposed scheme.\",\"PeriodicalId\":6517,\"journal\":{\"name\":\"2017 IEEE International Conference on Communications (ICC)\",\"volume\":\"54 1\",\"pages\":\"1-6\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-05-21\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2017 IEEE International Conference on Communications (ICC)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICC.2017.7996606\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 IEEE International Conference on Communications (ICC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICC.2017.7996606","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
An indirect reciprocity based incentive framework for cooperative spectrum sensing
To overcome the hidden terminal problem a secondary user (SU) may encounter, cooperative spectrum sensing (CSS) is proposed and gained much attention in the last decades. However, due to the selfish nature, SUs may not cooperate unconditionally as most previous works have assumed. Therefore, how to stimulate SUs to play cooperatively is an important issue. In this paper, we propose a reputation-based CSS incentive framework, where the cooperation stimulation problem is modeled as an indirect reciprocity game. In the proposed game, SUs choose how to report their sensing results to the fusion center (FC) and gain reputations, based on which they can access a certain amount of vacant licensed channels in the future. For the proposed game, we derive theoretically the optimal action rule, according to which the SU will truthfully report its result when the estimated average energy is equal to or higher than the given threshold and vice versa. The decision accuracy of the FC thereby can be greatly improved. Moreover, we derive the condition under which the optimal action rule is evolutionarily stable. Finally, simulation results are shown to verify the effectiveness of the proposed scheme.