GLoop:用于整合GPGPU应用程序的事件驱动运行时

Yusuke Suzuki, H. Yamada, S. Kato, K. Kono
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引用次数: 7

摘要

图形处理单元(Graphics processing unit, gpu)已经成为通用计算(general-purpose computing, GPGPU)的一个有吸引力的平台。将gpu作为时间复用资源是在多租户云平台中整合GPGPU应用(app)的关键。然而,先进的GPGPU应用程序对整合提出了新的挑战。这种高功能的GPGPU应用程序,被称为GPU吞食者,可以很容易地垄断共享的GPU,并饿死配置的GPGPU应用程序。本文介绍了GLoop,它是一个软件运行时,使我们能够整合包括GPU食者在内的GPGPU应用程序。GLoop提供了一个事件驱动的编程模型,它允许基于GLoop的应用程序继承GPU吞食者的高功能,同时以隔离的方式在共享GPU上按比例调度它们。我们实现了一个GLoop的原型,并在上面移植了8个GPU吞食器。实验结果表明,我们的原型在调度策略的基础上成功地调度了整合的GPGPU应用程序,并在它们之间隔离了资源。
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GLoop: an event-driven runtime for consolidating GPGPU applications
Graphics processing units (GPUs) have become an attractive platform for general-purpose computing (GPGPU) in various domains. Making GPUs a time-multiplexing resource is a key to consolidating GPGPU applications (apps) in multi-tenant cloud platforms. However, advanced GPGPU apps pose a new challenge for consolidation. Such highly functional GPGPU apps, referred to as GPU eaters, can easily monopolize a shared GPU and starve collocated GPGPU apps. This paper presents GLoop, which is a software runtime that enables us to consolidate GPGPU apps including GPU eaters. GLoop offers an event-driven programming model, which allows GLoop-based apps to inherit the GPU eaters' high functionality while proportionally scheduling them on a shared GPU in an isolated manner. We implemented a prototype of GLoop and ported eight GPU eaters on it. The experimental results demonstrate that our prototype successfully schedules the consolidated GPGPU apps on the basis of its scheduling policy and isolates resources among them.
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