基于可微逆渲染的新型人体姿态优化的简单技术

Munkhtulga Battogtokh, R. Borgo
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引用次数: 3

摘要

人体3D重建具有广泛的应用,包括3D打印,艺术,游戏,甚至技术运动分析。由于2D的模糊性、人体姿势的多样性以及获取多个视图的成本,这是一个具有挑战性的问题。我们提出了一种新的优化方案,绕过了我们在单视图重建中发现的先验偏差瓶颈和2d姿态注释瓶颈,并朝着直接充分利用目标图像的低资源逼真3D重建方向发展。我们的方案结合了领域特定的方法SMPLify-X和领域不可知的逆绘制方法redner,采用两种简单而强大的技术。我们证明,我们的技术可以1)在具有挑战性的输入中定性和定量地提高重构体的精度,2)仅对选定的部分进行控制优化。我们的想法有望扩展到更困难的问题和领域,甚至超越人体重建。•计算方法→重建;计算机视觉;呈现;射线追踪;
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Simple Techniques for a Novel Human Body Pose Optimisation Using Differentiable Inverse Rendering
Human body 3D reconstruction has a wide range of applications including 3D-printing, art, games, and even technical sport analysis. This is a challenging problem due to 2D ambiguity, diversity of human poses, and costs in obtaining multiple views. We propose a novel optimisation scheme that bypasses the prior bias bottleneck and the 2D-pose annotation bottleneck that we identify in single-view reconstruction, and move towards low-resource photo-realistic 3D reconstruction that directly and fully utilises the target image. Our scheme combines domain-specific method SMPLify-X and domain-agnostic inverse rendering method redner, with two simple yet powerful techniques. We demonstrate that our techniques can 1) improve the accuracy of the reconstructed body both qualitatively and quantitatively for challenging inputs, and 2) control optimisation to a selected part only. Our ideas promise extension to more difficult problems and domains even beyond human body reconstruction. CCS Concepts • Computing methodologies → Reconstruction; Computer vision; Rendering; Ray tracing;
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