z质量和可渲染质量-阻尼-刚度空间:描述动觉触觉显示的可渲染动态集

Nick Colonnese, Sonny Chan
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摘要

在本文中,我们定义了语言和定义,以定义一般动觉触觉显示器可以呈现给人类操作员的可渲染动态集。这可以通过三步来完成。首先,我们提出了一个适用于所有动觉触觉显示的模型。然后,我们定义了触觉显示器的z质量:描述显示器稳定性的特性,对仪器误差的敏感性,改变呈现动态的速度,以及呈现和期望动态的准确性。最后,我们定义了触觉显示器的可渲染质量-阻尼-刚度空间:一组质量-阻尼-弹簧阻抗,显示器可以呈现,满足指定的Z-Quality约束。我们强调了各种z -品质的现有关键结果,并提供了用于流行的特定z -品质“被动”和“稳定”的可渲染质量阻尼-刚度空间的说明性示例。“这项工作旨在提供一个框架,以确定给定的触觉显示是否可以呈现具有特定质量的动态,我们希望这对心理物理学和科学研究特别有用,因为对人类来说,准确呈现动态是必不可少的。”
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Z-Qualities and Renderable Mass-Damping-Stiffness Spaces: Describing the Set of Renderable Dynamics of Kinesthetic Haptic Displays
In this paper we define language and definitions to define the renderable set of dynamics that a general kinesthetic haptic display can render to a human operator. This is accomplished in three steps. First, we present a model that applies to every kinesthetic haptic display. Then, we define the Z-Qualities of a haptic display: characteristics that describe the display’s stability, sensitivity to instrumentation error, speed of changing the rendered dynamics, and accuracy of the rendered and desired dynamics. Finally, we define the Renderable Mass-Damping-Stiffness Spaces of a haptic display: the set of mass-damper-spring impedances that the display can render that satisfy specified Z-Quality constraints. We highlight existing key results for various Z-Qualities, and provide illustrative examples of renderable mass-damping-stiffness spaces for popular specified Z-Qualities ‘Passiva’ and ‘Stabila.’ This work aims to provide a framework for determining if a given haptic display can render dynamics with certain qualities, and we hope is particularly useful for psychophysical and scientific studies where accurate rendered dynamics to the human are essential.
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