{"title":"书中Švelch。游戏铁幕:共产主义捷克斯洛伐克的青少年和业余爱好者如何宣称电脑游戏的媒介。剑桥,МА:麻省理工学院出版社,2018","authors":"","doi":"10.25285/2078-1938-2021-13-2-310-313","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":42805,"journal":{"name":"Laboratorium-Russian Review of Social Research","volume":"15 1","pages":""},"PeriodicalIF":0.4000,"publicationDate":"2021-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Jaroslav Švelch. Gaming the Iron Curtain: How Teenagers and Amateurs in Communist Czechoslovakia Claimed the Medium of Computer Games. Cambridge, МА: MIT Press, 2018\",\"authors\":\"\",\"doi\":\"10.25285/2078-1938-2021-13-2-310-313\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"\",\"PeriodicalId\":42805,\"journal\":{\"name\":\"Laboratorium-Russian Review of Social Research\",\"volume\":\"15 1\",\"pages\":\"\"},\"PeriodicalIF\":0.4000,\"publicationDate\":\"2021-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Laboratorium-Russian Review of Social Research\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.25285/2078-1938-2021-13-2-310-313\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"SOCIAL SCIENCES, INTERDISCIPLINARY\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Laboratorium-Russian Review of Social Research","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.25285/2078-1938-2021-13-2-310-313","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"SOCIAL SCIENCES, INTERDISCIPLINARY","Score":null,"Total":0}
Jaroslav Švelch. Gaming the Iron Curtain: How Teenagers and Amateurs in Communist Czechoslovakia Claimed the Medium of Computer Games. Cambridge, МА: MIT Press, 2018