{"title":"Lambda多面体的极值点及具有魔幻状态的量子计算的经典模拟","authors":"C. Okay, Michael Zurel, R. Raussendorf","doi":"10.26421/QIC21.13-14-2","DOIUrl":null,"url":null,"abstract":"We investigate the $\\Lambda$-polytopes, a convex-linear structure recently defined and applied to the classical simulation of quantum computation with magic states by sampling. There is one such polytope, $\\Lambda_n$, for every number $n$ of qubits. We establish two properties of the family $\\{\\Lambda_n, n\\in \\mathbb{N}\\}$, namely (i) Any extremal point (vertex) $A_\\alpha \\in \\Lambda_m$ can be used to construct vertices in $\\Lambda_n$, for all $n>m$. (ii) For vertices obtained through this mapping, the classical simulation of quantum computation with magic states can be efficiently reduced to the classical simulation based on the preimage $A_\\alpha$. In addition, we describe a new class of vertices in $\\Lambda_2$ which is outside the known classification. While the hardness of classical simulation remains an open problem for most extremal points of $\\Lambda_n$, the above results extend efficient classical simulation of quantum computations beyond the presently known range.","PeriodicalId":20904,"journal":{"name":"Quantum Inf. Comput.","volume":"16 1","pages":"1091-1110"},"PeriodicalIF":0.0000,"publicationDate":"2021-04-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"9","resultStr":"{\"title\":\"On the extremal points of the Lambda polytopes and classical simulation of quantum computation with magic states\",\"authors\":\"C. Okay, Michael Zurel, R. Raussendorf\",\"doi\":\"10.26421/QIC21.13-14-2\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We investigate the $\\\\Lambda$-polytopes, a convex-linear structure recently defined and applied to the classical simulation of quantum computation with magic states by sampling. There is one such polytope, $\\\\Lambda_n$, for every number $n$ of qubits. We establish two properties of the family $\\\\{\\\\Lambda_n, n\\\\in \\\\mathbb{N}\\\\}$, namely (i) Any extremal point (vertex) $A_\\\\alpha \\\\in \\\\Lambda_m$ can be used to construct vertices in $\\\\Lambda_n$, for all $n>m$. (ii) For vertices obtained through this mapping, the classical simulation of quantum computation with magic states can be efficiently reduced to the classical simulation based on the preimage $A_\\\\alpha$. In addition, we describe a new class of vertices in $\\\\Lambda_2$ which is outside the known classification. While the hardness of classical simulation remains an open problem for most extremal points of $\\\\Lambda_n$, the above results extend efficient classical simulation of quantum computations beyond the presently known range.\",\"PeriodicalId\":20904,\"journal\":{\"name\":\"Quantum Inf. Comput.\",\"volume\":\"16 1\",\"pages\":\"1091-1110\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-04-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"9\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Quantum Inf. Comput.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.26421/QIC21.13-14-2\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Quantum Inf. Comput.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.26421/QIC21.13-14-2","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
On the extremal points of the Lambda polytopes and classical simulation of quantum computation with magic states
We investigate the $\Lambda$-polytopes, a convex-linear structure recently defined and applied to the classical simulation of quantum computation with magic states by sampling. There is one such polytope, $\Lambda_n$, for every number $n$ of qubits. We establish two properties of the family $\{\Lambda_n, n\in \mathbb{N}\}$, namely (i) Any extremal point (vertex) $A_\alpha \in \Lambda_m$ can be used to construct vertices in $\Lambda_n$, for all $n>m$. (ii) For vertices obtained through this mapping, the classical simulation of quantum computation with magic states can be efficiently reduced to the classical simulation based on the preimage $A_\alpha$. In addition, we describe a new class of vertices in $\Lambda_2$ which is outside the known classification. While the hardness of classical simulation remains an open problem for most extremal points of $\Lambda_n$, the above results extend efficient classical simulation of quantum computations beyond the presently known range.