用立体内窥镜视频重建可变形组织的神经表面

Ruyi Zha, Xuelian Cheng, Hongdong Li, Mehrtash Harandi, ZongYuan Ge
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引用次数: 2

摘要

从立体内窥镜视频中重建软组织是许多医学应用的必要前提。以前的方法难以产生高质量的几何形状和外观,因为它们对3D场景的表示不足。为了解决这个问题,我们提出了一种新的基于神经场的方法,称为EndoSurf,它可以有效地学习从RGBD序列中表示变形表面。在EndoSurf中,我们用三个神经场对表面动力学、形状和纹理进行建模。首先,利用变形场将三维点从观测空间变换到正则空间;然后利用符号距离函数(SDF)场和亮度场分别预测它们的SDF和颜色,利用这些SDF和颜色可以通过可微体渲染合成RGBD图像。我们通过剪裁多个正则化策略和解除几何和外观的纠缠来约束学习到的形状。在公共内窥镜数据集上的实验表明,EndoSurf显著优于现有的解决方案,特别是在重建高保真形状方面。代码可从https://github.com/Ruyi-Zha/endosurf.git获得。
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EndoSurf: Neural Surface Reconstruction of Deformable Tissues with Stereo Endoscope Videos
Reconstructing soft tissues from stereo endoscope videos is an essential prerequisite for many medical applications. Previous methods struggle to produce high-quality geometry and appearance due to their inadequate representations of 3D scenes. To address this issue, we propose a novel neural-field-based method, called EndoSurf, which effectively learns to represent a deforming surface from an RGBD sequence. In EndoSurf, we model surface dynamics, shape, and texture with three neural fields. First, 3D points are transformed from the observed space to the canonical space using the deformation field. The signed distance function (SDF) field and radiance field then predict their SDFs and colors, respectively, with which RGBD images can be synthesized via differentiable volume rendering. We constrain the learned shape by tailoring multiple regularization strategies and disentangling geometry and appearance. Experiments on public endoscope datasets demonstrate that EndoSurf significantly outperforms existing solutions, particularly in reconstructing high-fidelity shapes. Code is available at https://github.com/Ruyi-Zha/endosurf.git.
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