野外多模态情感检测的准确性与可用性启发式

Nigel Bosch, Huili Chen, S. D’Mello, R. Baker, V. Shute
{"title":"野外多模态情感检测的准确性与可用性启发式","authors":"Nigel Bosch, Huili Chen, S. D’Mello, R. Baker, V. Shute","doi":"10.1145/2818346.2820739","DOIUrl":null,"url":null,"abstract":"This paper discusses multimodal affect detection from a fusion of facial expressions and interaction features derived from students' interactions with an educational game in the noisy real-world context of a computer-enabled classroom. Log data of students' interactions with the game and face videos from 133 students were recorded in a computer-enabled classroom over a two day period. Human observers live annotated learning-centered affective states such as engagement, confusion, and frustration. The face-only detectors were more accurate than interaction-only detectors. Multimodal affect detectors did not show any substantial improvement in accuracy over the face-only detectors. However, the face-only detectors were only applicable to 65% of the cases due to face registration errors caused by excessive movement, occlusion, poor lighting, and other factors. Multimodal fusion techniques were able to improve the applicability of detectors to 98% of cases without sacrificing classification accuracy. Balancing the accuracy vs. applicability tradeoff appears to be an important feature of multimodal affect detection.","PeriodicalId":20486,"journal":{"name":"Proceedings of the 2015 ACM on International Conference on Multimodal Interaction","volume":"43 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2015-11-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"34","resultStr":"{\"title\":\"Accuracy vs. Availability Heuristic in Multimodal Affect Detection in the Wild\",\"authors\":\"Nigel Bosch, Huili Chen, S. D’Mello, R. Baker, V. Shute\",\"doi\":\"10.1145/2818346.2820739\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper discusses multimodal affect detection from a fusion of facial expressions and interaction features derived from students' interactions with an educational game in the noisy real-world context of a computer-enabled classroom. Log data of students' interactions with the game and face videos from 133 students were recorded in a computer-enabled classroom over a two day period. Human observers live annotated learning-centered affective states such as engagement, confusion, and frustration. The face-only detectors were more accurate than interaction-only detectors. Multimodal affect detectors did not show any substantial improvement in accuracy over the face-only detectors. However, the face-only detectors were only applicable to 65% of the cases due to face registration errors caused by excessive movement, occlusion, poor lighting, and other factors. Multimodal fusion techniques were able to improve the applicability of detectors to 98% of cases without sacrificing classification accuracy. Balancing the accuracy vs. applicability tradeoff appears to be an important feature of multimodal affect detection.\",\"PeriodicalId\":20486,\"journal\":{\"name\":\"Proceedings of the 2015 ACM on International Conference on Multimodal Interaction\",\"volume\":\"43 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-11-09\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"34\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 2015 ACM on International Conference on Multimodal Interaction\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2818346.2820739\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2015 ACM on International Conference on Multimodal Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2818346.2820739","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 34

摘要

本文讨论了基于面部表情融合的多模态情感检测和交互特征,这些特征来源于学生在嘈杂的现实世界背景下的计算机教室中与教育游戏的互动。在为期两天的电脑教室里,研究人员记录了133名学生与游戏互动的日志数据和面部视频。人类观察者生活在以学习为中心的情感状态中,比如投入、困惑和沮丧。只看脸的探测器比只看互动的探测器更准确。多模态情感检测器在准确性上没有显示出任何实质性的提高。然而,由于过度运动、遮挡、光线不足等因素导致的人脸配准错误,纯人脸检测器仅适用于65%的病例。多模态融合技术能够在不牺牲分类精度的情况下将检测器的适用性提高到98%。平衡准确性与适用性的权衡似乎是多模态影响检测的一个重要特征。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Accuracy vs. Availability Heuristic in Multimodal Affect Detection in the Wild
This paper discusses multimodal affect detection from a fusion of facial expressions and interaction features derived from students' interactions with an educational game in the noisy real-world context of a computer-enabled classroom. Log data of students' interactions with the game and face videos from 133 students were recorded in a computer-enabled classroom over a two day period. Human observers live annotated learning-centered affective states such as engagement, confusion, and frustration. The face-only detectors were more accurate than interaction-only detectors. Multimodal affect detectors did not show any substantial improvement in accuracy over the face-only detectors. However, the face-only detectors were only applicable to 65% of the cases due to face registration errors caused by excessive movement, occlusion, poor lighting, and other factors. Multimodal fusion techniques were able to improve the applicability of detectors to 98% of cases without sacrificing classification accuracy. Balancing the accuracy vs. applicability tradeoff appears to be an important feature of multimodal affect detection.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Multimodal Assessment of Teaching Behavior in Immersive Rehearsal Environment-TeachLivE Multimodal Capture of Teacher-Student Interactions for Automated Dialogic Analysis in Live Classrooms Retrieving Target Gestures Toward Speech Driven Animation with Meaningful Behaviors Micro-opinion Sentiment Intensity Analysis and Summarization in Online Videos Session details: Demonstrations
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1